1. Add more "waste time" options.

Blocking the first stable release:

1. Write hacker battling.
2. Write saving and quitting.
3. Documentation
4. Scoring system & day counter (least number of turns/days)

For future stable releases:

1. Different (including non-caffeinated) energy sources with different amounts
of energy and different prices rather than just energy drinks 
2. Levels of play
3. Better interface, maybe
4. Optional Agner Fog's generators <www.agner.org> for better random number
generation, maybe
5. Postgraduate education, maybe
6. Gregorian calendar for counter
7. ASCII art graphics
8. Crack servers as well as other geeks.
