	-- Last words when AI players die

	-- Better weapon selection navigation (possibly inventory screen)

	-- AI should buy parachutes more

	-- Sell stuff back (accidental purchases)

	-- Hall of fame

	-- Better info on Winners page (full list, dollars, wins etc.)

	-- Be able to extend a game by adding extra rounds (garfield79@users.sourceforge.net)

	-- Armour piercing shells (Patrick Bogen)

	-- Multicoloured funky bomblets

	-- More interesting tank deaths

	-- Multiple tanks per player

	-- Add checks for reasons for failure (missing files, permissions)

	-- Add command-line switch for specifying data dir

	-- Escape from buying page

	-- Automatic change of weapon when 'empty' (flashing icon or something)

	-- Better AI targetting, work out best spots on screen to target
		to catch multiple tanks etc.

	-- Save games between rounds (garfield79@users.sourceforge.net)

	-- Improve menu display (including menu title
		and bigger variable slots).

	-- Flames.

	-- Finish Implementing Fog.

	-- One or two new shield types.

	-- Possibly a controlled teleport.

	-- Variable screen size.

	-- Scrolling playing area would be nice, bigger than screen-size.

	-- Implement simple memory in computer players, for revenge etc.

	-- Better shield animations.

	-- Implement learning in AI players (preferences change based on successes and failures).

	-- Being able to move the tanks (buy fuel?), take into account damage
		caused to other tanks, distance moved, gradients, effect of
		falling while moving.

	-- Team option (multiple tanks per player, or players grouped?)

	-- Network play

	-- Skinnable (Martin Bateman)
