# Copyright (c) 2017-2023, The Khronos Group Inc.
#
# SPDX-License-Identifier: Apache-2.0

set( INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}" )

set( GL_HEADERS
    ${INCLUDE_DIR}/GL/gl_format.h )

# These can be dropped by some subsetted source distributions since
# they ought to exist, if required, in your OpenGL SDK package.
foreach(FN ${INCLUDE_DIR}/GL/glext.h ${INCLUDE_DIR}/GL/wglext.h)
    if(EXISTS "${FN}")
        list(APPEND GL_HEADERS "${FN}")
    endif()
endforeach()

source_group( GL FILES ${GL_HEADERS} )
set_property( TARGET include PROPERTY FOLDER external/include )
