0.1.12
- a zoom tool
- menu in camera view, for refresh and save image (this one will be tricky).
- object parameter editor (with detail level, and all...)
- Changes in the CSGtree.
- gts for mesh drawing?
- different mouse cursors
- a configuration editor for the renderer modules 
- resurect XOR drawing and let the user choose between backpix / XOR
- Keep track of the current working directory,

0.1.13
meshization
help system

NURBS?


Things to do before 1.0 (in no special order ):
-----------------------------------------------

 - The Pov Parser needs to be entierly redone...
 / Don't change the order of objects Loading a file,
 - We should be able to pan the Drawing Area with the middle button,
 - Make the Gouraud Rendering efficient -> may be use Open GL where available,
 / Playing with Camera,
 / Implement LightSource Handling,
 - Shape alignment on centre/pivot/axis maxima or minima, (idea from Vik)
 - Paste "previously declared object"
 / Implement all Pov Objects,
   / CSG -> Intersections...
   / Height Field
   / Blob
   / Fractal
   / Lathe
   / Text
   / Bicubic patch
   / Polygon
   / Cubic
   / Poly
   / Quadric
   / Quartic
   / Prism
 / Implement Save Pov (started but still many many leaks),
 / Textures Managment,
 / More Views,
 / More Render Styles,
 / Menus Managment with accelerator table, (almost done)
 / Object creation/modification <- Actually, it is the main purpose of a
                                   modeller, isn'it?
 / Tree w/ all the objects,
 - Object Edition,
 / Constants Management,
 - Scroller in Views,
 / Implements a plug-in system for the creation of Objects/Textures
   (-> something like Gimp's script-fus ???)
 - A Common Object library,
 / A Real Man Page,
 - Info file,
 / Tutorial,
 - Some Examples,
 / Help system (Gnome ???)
 - Textures Creation.
 - Complete this file
 - fix bugs

Things to do before 2.0:
------------------------

 - Animation.
 


---------------------------------------------------------------------------
>       -If, accidentally, I start to draw a figure, I can't abort it. A good
> idea is to abort the trace of a figure by pressing the right button
> (as an example, if I start to paint a torus).
>
>       -I want to scale some figures, but it's not easy, because I can always
> scale in every direction. What about adding three check buttons in the
> 'tool options' window, allowing to decide which of the three
> coordinate axis can be scaled, and which of them can't. In this mode,
> I can scale only in one direction without worrying if the mouse moves
> in other.
>
>       -Another suggestion (not as important as the last, but interesting) it
> to add some text entries in the 'tool options' window, to allow to put
> the value(s) for some actions, as angles to rotate, values to scale a
> figure, and so on.

