Wed Jun 23 15:58:59 2004  Loic Dachary  <loic@gnu.org>

	* Release 0.1.10

	* Geometry based SubMesh

Sat Feb 21 17:52:15 2004  Loic Dachary  <loic@gnu.org>

	* Release 1.5.0

	* osgcal.pc: pkg-config description

Sat Feb 21 16:54:06 2004  Loic Dachary  <loic@gnu.org>

	* include/osgCal/Model: getModel() grants access to the cal3d Model
	  (by Cedric PINSON <cpinson@freesheep.org>)
	
	* src/osgCal/SubMesh.cpp: use VBO where available
	  (by Cedric PINSON <cpinson@freesheep.org>)

	* src/osgCal/SubMesh.cpp: avoid duplicate computation of vertices
	  when calculating the boundingbox
	  (by Cedric PINSON <cpinson@freesheep.org>)

	* src/osgCal/SubMesh.cpp: keep the osg state object posted about
	  state changes

Sat Feb 21 16:38:58 2004  Loic Dachary  <loic@gnu.org>

	* COPYING.txt: Full version of the LGPL, cannot be truncated,
	  added license and copyright notices where appropriate.
	  Added GPL in COPYING for code additions that refers to it.

Sat Feb 21 16:35:11 2004  Loic Dachary  <loic@gnu.org>

	* Debian package

Sun Nov 02 Ruben Lopez
	* Now the loader can find cal3d files with paths relative to the
	  .osg file.

Sun Apr 20 Ruben Lopez
	* Fixed 'bug?' with Materials, it seems that with textures
          activated, the materials should be deactivated with
          glColorMaterial :-m

Sun Apr 20 Alberto Farre # 0.1.2
	* Ported to windows
	* Example enhaced to cicle through animations with 'm' key
	* Visual studio projects now use osgProducer instead of osgGLUT

Sat Apr 19 Rubn Lpez # 0.1.1
	* Ported to osgProducer instead of osgGLUT
        * Cleaned up the example
