NEWS
----

Version 0.4.1
    - Levels now made up of arbitrary model objects.
    - New futuristic cityscape level

Version 0.4.0
    - Tile-based cityscape renderer

Version 0.3.0
    - Level Editor (F9 key)
    - Shotgun now animated
    - Now supports bigger landscapes

Version 0.2.1
    - Two pass rendering (instead of large black quad).
    - F6 shows shadow volumes.
    - Wireframe mode now remapped to F5 key.

Version 0.2.0
    - OpenAL & Vorbis audio support
    - Shadows
    - Skeletal animation
    - Transparent water

Version 0.1.3
    - Added Rocket Launcher & First-person-mode
    - Added terrain deformation
    - Replaced map with dirttrack map by Toby Haynes
    - Multithreaded the physics update
    - Changed vehicle to grey
    - Fixed segfault bug
    - Added explosions and vapour trails

Version 0.1.2
    - Detail Texturing added.
    - Now uses the GNU build system (autoconf etc.)

Version 0.1
    - First public release.
    - Landscape engine with LOD + Geomipmapping
    - Physics using ODE
    - Drive buggy over the landscape.
