GameScenario.cpp: 49: GameScenario()
GameScenario.cpp: 167: initGame()
GameScenario.cpp: 125: adding player Neutral to list
armysetlist.cpp: 98: load_armyset()
GamePreferencesDialog.cpp: 31: GamePreferencesDialog()
GamePreferencesDialog.cpp: 123: initGUI
GameScenario.cpp: 125: adding player Michael to list
armysetlist.cpp: 98: load_armyset()
GameScenario.cpp: 125: adding player Susi to list
armysetlist.cpp: 98: load_armyset()
GameScenario.cpp: 278: initSinglePlayer()
GameScenario.cpp: 382: checkInitialisation()
GameScenario.cpp: 359: assignPlayers()
GameScenario.cpp: 331: produceFirstArmy()
GameScenario.cpp: 402: misc()
playerlist.cpp: 109: nextPlayer()
playerlist.cpp: 109: nextPlayer()
real_player.cpp: 93: RealPlayer::stackSplit()
real_player.cpp: 157: player::stackMove(Stack*)
real_player.cpp: 171: player::stack_move()
real_player.cpp: 334: player::stack_fight_city()
stacklist.cpp: 96: defendersInCity()
action.cpp: 663: Action_Fight_City::fill_data()
stacklist.cpp: 158: removing stack with id 85

real_player.cpp: 595: RealPlayer::cityPillage
playerlist.cpp: 52: checkPlayers()
splash.cpp: 179: gameFinished()
