X-Moto 0.1.6 (alpha)  2005-10-05
--------------------------------

 * New built-in levels.
 * Now with sound back on (still no effects, though).
 * Fixed bug that allowed disabled user interface buttons to
   be selected with the keyboard.
 * PgUp/PgDown now works in scroll lists.
 * Clearified some error messages.
 * Slight user interface adjustments.
 * Removed GLU dependency.
 * User interface scaling is now disabled, enabling better
   support of resolutions higher than 800x600.
 * Resolutions below 800x600 are no longer supported.
 * Updated particle effects.

X-Moto 0.1.5 (alpha)  2005-10-03
--------------------------------

Game:

 * Loading screen at start-up.
 * New particle effects.
 * Built-in level 15 is now less difficult.
 * Mouse wheel support.
 * Fixed bug that caused most mouse events to be processed as
   left button clicks.
 * Updated user interface.
 * Some code clean-up.

X-Moto 0.1.4 (alpha)  2005-09-29
--------------------------------

Game:

 * The -level option is now handled right.
 * New -fps option.
 * Built-in level 14 is no longer impossible.
 * New built-in levels.
 * New graphics.
 * Scroll lists can actually scroll now.
 * Nicer menu font.
 * Minor changes and bug-fixes.
 
Windows specific:

 * Fewer statically linked libraries, more DLLs instead.

X-Moto 0.1.3 (alpha)  2005-08-21
--------------------------------

Game:

 * Partial sound support disabled.
 * Higher framerate in built-in level "Burning Caves".
 * Mouse cursor now hidden when playing.
 * Internal data file packaging.
 * New built-in levels.
 * Minor changes and bug-fixes.
 
Editor:
 
 * Minor changes and bug-fixes.
 
Windows specific:

 * DLLs no longer packed with UPX, as it caused problems for some 
   people. 

X-Moto 0.1.2 (alpha)  2005-06-13
--------------------------------

Game:

 * Major rendering pipeline optimizations.
 * Replay support is only partially implemented, so it is now 
   hidden.
 * Renderer now obeys graphical quality settings.
 * New configuration options.
 * New built-in levels.

X-Moto 0.1.1 (alpha)  2005-06-08
--------------------------------

Game:

 * Now possible to control the menus by keyboard.
 * Screenshot by pressing F12. The image is then saved in the user 
   directory as a .png file.
 * New built-in levels.
 * Built-in level "Floating Bricks" is no longer impossible.
 * Larger flower/strawberry radius (i.e. you touch them from a longer
   distance).
 * Minor driving model adjustments: Left and right keys more 
   effective, less wheel rolling resistance, and more brake power.
 * Two new command-line options for xmoto: -listreplays lists all 
   stored replays, and -listlevels lists all installed levels.
 * No longer sound in -nogfx mode.
 * Bug in UI code that could cause memory corruption fixed.
 * Many minor bugs fixed.

Editor:

 * Levels are now saved in the right directory regardless of where
   the program is run from.

Linux specific:

 * Now you can install the game locally by using the --prefix option
   for ./configure.
 * No longer dependant on access to /dev/dsp.
 * Various compatibility issues fixed.
      
Windows specific:
 
 * Uninstall now also removes the start menu items proberly.
 * Added missing run-time DLL to distribution.
   
X-Moto 0.1.0 (alpha)  2005-05-29
--------------------------------

First official release.