2003-12-05 14:21  rek

	* audio/: engine.wav, explode.wav: Sound works New sounds

2003-12-05 14:21  rek

	* EDITOR, Makefile.win, README, TODO, audio.cpp, audio.h,
	  explosion.cpp, skystreets, skystreets.cpp: Sound works

2003-12-04 14:41  rek

	* EDITOR, Makefile, audio.cpp, audio.h, levels.cpp, skystreets,
	  skystreets.cpp: Added in some sound, as well as editor docs

2003-12-02 16:30  rek

	* Makefile.win, TODO, levels.cpp, levels.h, skystreets,
	  skystreets.cpp: Level class changed to use linked lists

2003-11-29 17:01  rek

	* levels/: level1.lvl, level2.lvl: Converting levels to linked
	  lists instead of a big array Corrections and changes

2003-11-29 17:01  rek

	* CREDITS, levels.cpp, levels.h, menu.cpp, skystreets,
	  skystreets.cpp: Converting levels to linked lists instead of a
	  big array

2003-11-24 21:35  rek

	* Makefile, levels.cpp, levels.h, menu.cpp, skystreets,
	  skystreets.cpp: Added in system paths stuff

2003-11-23 20:25  rek

	* levels/level1.lvl: General cleanup Remake, using the inbuilt
	  level editor

2003-11-23 20:25  rek

	* levels.cpp, skystreets, skystreets.cpp: General cleanup

2003-11-23 09:42  rek

	* levels/level1.lvl: Minor changes Broken

2003-11-23 09:42  rek

	* CREDITS, explosion.cpp, levels.cpp, levels.h, skystreets,
	  skystreets.cpp: Minor changes

2003-11-23 08:58  rek

	* levels.cpp, levels.h, menu.cpp, skystreets.cpp, text.cpp, text.h:
	  Indented

2003-11-23 08:57  rek

	* levels.cpp, levels.h, skystreets, skystreets.cpp: Level editor
	  almost finished; code tidied up

2003-11-22 19:40  rek

	* levels.cpp, levels.h, skystreets, skystreets.cpp: More level
	  editor stuff............

2003-11-22 18:03  rek

	* skystreets, skystreets.cpp: More work on the level editor

2003-11-22 13:38  rek

	* skystreets, skystreets.cpp: More level editor stuff...

2003-11-21 21:13  rek

	* skystreets, skystreets.cpp, ss.h: Beginning the editor
	  implementation

2003-11-21 19:57  rek

	* gfx/ship.obj: Added in ship model

2003-11-21 19:55  rek

	* skystreets.cpp: Removed useless bullets junk

2003-11-21 19:52  rek

	* INSTALL, LevelFormat, MakeWin.sh, Makefile.win, README, TODO,
	  TexMap.tga, audio.cpp, baseskin.bmp, explosion.h, glm.cpp,
	  levels.cpp, menu.cpp, skin.bmp, skystreets, ss.h, text.h,
	  COPYING, Makefile, audio.h, baseskin.png, debug.txt, diffuse.tga,
	  explosion.cpp, glm.h, levels.h, ship.wings, skystreets.cpp,
	  text.cpp, audio/engine.wav, audio/explode.wav, gfx/bigbg.png,
	  gfx/boom.png, gfx/burning.png, gfx/chequered.png, gfx/font.png,
	  gfx/goal.png, gfx/menubg.dat, gfx/menubg.png, gfx/rtile1.png,
	  gfx/rtile2.png, gfx/rtile3.png, gfx/ship.mtl, gfx/skin.png,
	  gfx/slippery.png, gfx/speedup.png, gfx/sticky.png,
	  gfx/sunscene.png, gfx/supply.png, levels/level1.lvl,
	  levels/level2.lvl, levels/level3.lvl, levels/level4.lvl: Initial
	  import

2003-11-21 19:52  rek

	* INSTALL, LevelFormat, MakeWin.sh, Makefile.win, README, TODO,
	  TexMap.tga, audio.cpp, baseskin.bmp, explosion.h, glm.cpp,
	  levels.cpp, menu.cpp, skin.bmp, skystreets, ss.h, text.h,
	  COPYING, Makefile, audio.h, baseskin.png, debug.txt, diffuse.tga,
	  explosion.cpp, glm.h, levels.h, ship.wings, skystreets.cpp,
	  text.cpp, audio/engine.wav, audio/explode.wav, gfx/bigbg.png,
	  gfx/boom.png, gfx/burning.png, gfx/chequered.png, gfx/font.png,
	  gfx/goal.png, gfx/menubg.dat, gfx/menubg.png, gfx/rtile1.png,
	  gfx/rtile2.png, gfx/rtile3.png, gfx/ship.mtl, gfx/skin.png,
	  gfx/slippery.png, gfx/speedup.png, gfx/sticky.png,
	  gfx/sunscene.png, gfx/supply.png, levels/level1.lvl,
	  levels/level2.lvl, levels/level3.lvl, levels/level4.lvl: Initial
	  revision

