dunelegacy (0.96.1) unstable; urgency=low

  * Custom maps implemented (see Dune II Format Specification for details of the map format)
  * AI fixed (but still dumb)
  * Play with AI in one team
  * Fremen, Sardaukar and Mercenary playable (but needs better testing)
  * Only one palace per house possible
  * Colors of ingame GUI elements customized for each house
  * New option screen
  * I18N support (only English and German atm)
  * Savegames are sorted by date
  * Wall-Bug fixed: Walls not drawn correctly after loading a game
  * Linux: Save configuration files to $XDG_CONFIG_HOME/dunelegacy if set; otherwise ~/.config/dunelegacy is used
  * Mac OS X: Save configuration files to ~/Library/Application Support/Dune Legacy instead of ~/.config/dunelegacy
  * Calculate md5sum of all PAK-Files at startup and write them to the log file (should ease debugging)
  * Various smaller bugfixes

 -- Richard Schaller <richard.schallerATgmx.de>  Tue, 30 Nov 2010 00:00:00 +0100

dunelegacy (0.96.0) unstable; urgency=low

  * Initial release

 -- Richard Schaller <richard.schallerATgmx.de>  Tue, 29 Dec 2009 00:00:00 +0100
