3. The usual persistence with Kalenz being the leader in scenario 21 instead of Delfador needs to be
 implemented
4. In scenario 19, maybe an animation  with a wall appearing in the place of the portal?
5. In scenario 22, half of the cavalry tries to escape, maybe this should be all of them.
6. In scenario 15, chantal is described as a shyde, but she is created as a druid and has not necessarily advanced.
7. In scenario 12, everyone speaks of a trap laid for the king, in scenario 15, the prince springs it.
8. [allow_recruit]/[set_recruit]/[disallow_recruit] and side 1's recruit= key are inconsistent in several places. (e.g. allowing recruitment of dwarves but not adding them to the recruit list for the next scenario)
9. In scenario 21, the prince has a 'die' event, maybe convert this to a 'last breath' event.

