This is a TODO list for the Delfador's Memoirs campaign
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Scenario and balance issues
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* Terror at the Ford of Parthyn needs some reworking.  Having all those
villages on the south shore not be initially controlled by Wesnoth is
just silly, and forces the player to spend lots of unit moves on
grabbing them. The mage allies don't get to the fight in time.  The
map is probably just too large -- too much moving around, not enough
combat.

Plot issues
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In The Portal Of Doom, Delador reveals to the Dwarves that the
portal is not actually destroyed. Maybe this revelation should be made
to the elves after the end of the next scenario?

Art issues
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Oracles all look identical and alike, using the Great Mage portrait.

King Garard I and Prince Garard II share their portrait.

Portrait for Iliah-Malal
Portrait for Lionel; the one we have is a frankensteined Aldar from LoW.  
Portrait for Leollyn.

Image for the guardian of the tomb of An-Usrukhar

Ur-Thorodor's portrait cannot be transparentized.

WML issues
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In 12, both Chantal and Delfador have hero crowns (silver).  Delf should
have a leader crown.

In 12, the second_unit messages when orcs and undead are sighted don't
seem to trigger properly.

In 12, there's a WML/plot issue with how the player ever finds out
that the mages south of the river are there to be summoned.  Perhaps
they should notice that spells are being slung around north of the
river and wake up?

