| _fv | osg::Quat | |
| asVec3() const | osg::Quat | [inline] |
| asVec4() | osg::Quat | [inline] |
| asVec4() const | osg::Quat | [inline] |
| conj() const | osg::Quat | [inline] |
| get(Matrix &m) const | osg::Quat | |
| getMatrix() const | osg::Quat | [inline] |
| getRotate(float &angle, float &x, float &y, float &z) const | osg::Quat | |
| getRotate(float &angle, Vec3 &vec) const | osg::Quat | |
| inverse() const | osg::Quat | [inline] |
| length() const | osg::Quat | [inline] |
| length2() const | osg::Quat | [inline] |
| makeRotate(const float angle, const float x, const float y, const float z) | osg::Quat | |
| makeRotate(const float angle, const Vec3 &vec) | osg::Quat | |
| makeRotate(float angle1, const Vec3 &axis1, float angle2, const Vec3 &axis2, float angle3, const Vec3 &axis3) | osg::Quat | |
| makeRotate(const Vec3 &vec1, const Vec3 &vec2) | osg::Quat | |
| operator *(const float rhs) const | osg::Quat | [inline] |
| operator *(const Quat &rhs) const | osg::Quat | [inline] |
| operator *=(const float rhs) | osg::Quat | [inline] |
| operator *=(const Quat &rhs) | osg::Quat | [inline] |
| operator+(const Quat &rhs) const | osg::Quat | [inline] |
| operator+=(const Quat &rhs) | osg::Quat | [inline] |
| operator-(const Quat &rhs) const | osg::Quat | [inline] |
| operator-() const | osg::Quat | [inline] |
| operator-=(const Quat &rhs) | osg::Quat | [inline] |
| operator/(const float &rhs) const | osg::Quat | [inline] |
| operator/(const Quat &denom) const | osg::Quat | [inline] |
| operator/=(const float &rhs) | osg::Quat | [inline] |
| operator/=(const Quat &denom) | osg::Quat | [inline] |
| operator<<(std::ostream &output, const Quat &vec) | osg::Quat | [friend] |
| operator[](int i) | osg::Quat | [inline] |
| operator[](int i) const | osg::Quat | [inline] |
| Quat() | osg::Quat | [inline] |
| Quat(float x, float y, float z, float w) | osg::Quat | [inline] |
| Quat(const Vec4 &v) | osg::Quat | [inline] |
| set(const float x, const float y, const float z, const float w) | osg::Quat | [inline] |
| set(const osg::Vec4 &v) | osg::Quat | [inline] |
| set(const Matrix &m) | osg::Quat | |
| slerp(const float t, const Quat &from, const Quat &to) | osg::Quat | |
| w() | osg::Quat | [inline] |
| w() const | osg::Quat | [inline] |
| x() | osg::Quat | [inline] |
| x() const | osg::Quat | [inline] |
| y() | osg::Quat | [inline] |
| y() const | osg::Quat | [inline] |
| z() | osg::Quat | [inline] |
| z() const | osg::Quat | [inline] |