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osg::Point Class Reference

Point - encapsulates the OpenGL point smoothing and size state. More...

Inheritance diagram for osg::Point:

Inheritance graph
[legend]
List of all members.

Public Methods

 Point ()
 Point (const Point &point, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.

 META_StateAttribute (osg, Point, POINT)
virtual int compare (const StateAttribute &sa) const
 return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

virtual void getAssociatedModes (std::vector< GLMode > &modes) const
 return the modes associated with this StateSet

void setSize (const float size)
const float getSize () const
void setFadeThresholdSize (const float fadeThresholdSize)
const float getFadeThresholdSize () const
void setDistanceAttenuation (const Vec3 &distanceAttenuation)
const Vec3 & getDistanceAttenuation () const
virtual void apply (State &state) const
 apply the OpenGL state attributes.


Static Public Methods

void init_GL_EXT ()

Protected Methods

virtual ~Point ()

Protected Attributes

float _size
float _fadeThresholdSize
Vec3 _distanceAttenuation

Detailed Description

Point - encapsulates the OpenGL point smoothing and size state.


Constructor & Destructor Documentation

osg::Point::Point (    ) 
 

osg::Point::Point (  const Point &    point,
const CopyOp &    copyop = CopyOp::SHALLOW_COPY
)  [inline]
 

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Point::~Point (    )  [protected, virtual]
 


Member Function Documentation

virtual void osg::Point::apply (  State &    state )  const [virtual]
 

apply the OpenGL state attributes.

The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

virtual int osg::Point::compare (  const StateAttribute &    sa )  const [inline, virtual]
 

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

virtual void osg::Point::getAssociatedModes (  std::vector< GLMode > &    modes )  const [inline, virtual]
 

return the modes associated with this StateSet

Reimplemented from osg::StateAttribute.

const Vec3& osg::Point::getDistanceAttenuation (    )  const [inline]
 

const float osg::Point::getFadeThresholdSize (    )  const [inline]
 

const float osg::Point::getSize (    )  const [inline]
 

void osg::Point::init_GL_EXT (    )  [static]
 

osg::Point::META_StateAttribute (  osg   ,
Point   ,
POINT   
) 
 

void osg::Point::setDistanceAttenuation (  const Vec3 &    distanceAttenuation ) 
 

void osg::Point::setFadeThresholdSize (  const float    fadeThresholdSize ) 
 

void osg::Point::setSize (  const float    size ) 
 


Member Data Documentation

Vec3 osg::Point::_distanceAttenuation [protected]
 

float osg::Point::_fadeThresholdSize [protected]
 

float osg::Point::_size [protected]
 


The documentation for this class was generated from the following file:
Generated at Wed Sep 18 13:55:37 2002 for the Open Scene Graph by doxygen 1.2.16.