| _fv | osg::Plane | [protected] |
| _lowerBBCorner | osg::Plane | [protected] |
| _upperBBCorner | osg::Plane | [protected] |
| asVec4() | osg::Plane | [inline] |
| asVec4() const | osg::Plane | [inline] |
| calculateUpperLowerBBCorners() | osg::Plane | [inline] |
| distance(const osg::Vec3 &v) const | osg::Plane | [inline] |
| flip() | osg::Plane | [inline] |
| getNormal() | osg::Plane | [inline] |
| intersect(const std::vector< Vec3 > &vertices) const | osg::Plane | [inline] |
| intersect(const BoundingSphere &bs) const | osg::Plane | [inline] |
| intersect(const BoundingBox &bb) const | osg::Plane | [inline] |
| makeUnitLength() | osg::Plane | [inline] |
| operator<<(std::ostream &output, const Plane &pl) | osg::Plane | [friend] |
| operator=(const Plane &pl) | osg::Plane | [inline] |
| operator[](const int i) | osg::Plane | [inline] |
| operator[](const int i) const | osg::Plane | [inline] |
| Plane() | osg::Plane | [inline] |
| Plane(const Plane &pl) | osg::Plane | [inline] |
| Plane(const float a, const float b, const float c, const float d) | osg::Plane | [inline] |
| Plane(const Vec4 &vec) | osg::Plane | [inline] |
| Plane(const Vec3 &norm, const float d) | osg::Plane | [inline] |
| Plane(const Vec3 &v1, const Vec3 &v2, const Vec3 &v3) | osg::Plane | [inline] |
| set(const Plane &pl) | osg::Plane | [inline] |
| set(const float a, const float b, const float c, const float d) | osg::Plane | [inline] |
| set(const Vec4 &vec) | osg::Plane | [inline] |
| set(const Vec3 &norm, const float d) | osg::Plane | [inline] |
| set(const Vec3 &v1, const Vec3 &v2, const Vec3 &v3) | osg::Plane | [inline] |
| transform(const osg::Matrix &matrix) | osg::Plane | [inline] |
| transformProvidingInverse(const osg::Matrix &matrix) | osg::Plane | [inline] |
| valid() const | osg::Plane | [inline] |