| _adjustAspectRatioMode | osg::Camera | [protected] |
| _attachedTransformMode | osg::Camera | [protected] |
| _bottom | osg::Camera | [protected] |
| _center | osg::Camera | [protected] |
| _eye | osg::Camera | [protected] |
| _eyeToModelTransform | osg::Camera | [protected] |
| _fusionDistanceMode | osg::Camera | [protected] |
| _fusionDistanceRatio | osg::Camera | [protected] |
| _left | osg::Camera | [protected] |
| _lookAtType | osg::Camera | [protected] |
| _modelToEyeTransform | osg::Camera | [protected] |
| _projectionType | osg::Camera | [protected] |
| _refCount | osg::Referenced | [protected] |
| _right | osg::Camera | [protected] |
| _screenDistance | osg::Camera | [protected] |
| _top | osg::Camera | [protected] |
| _up | osg::Camera | [protected] |
| _zFar | osg::Camera | [protected] |
| _zNear | osg::Camera | [protected] |
| ADJUST_HORIZONTAL enum value | osg::Camera | |
| ADJUST_NONE enum value | osg::Camera | |
| ADJUST_VERTICAL enum value | osg::Camera | |
| adjustAspectRatio(const double newAspectRatio) | osg::Camera | [inline] |
| adjustAspectRatio(const double newAspectRatio, const AdjustAspectRatioMode aa) | osg::Camera | |
| AdjustAspectRatioMode enum name | osg::Camera | |
| attachTransform(const TransformMode mode, Matrix *modelTransform=0) | osg::Camera | |
| bottom() const | osg::Camera | [inline] |
| calc_aspectRatio() const | osg::Camera | |
| calc_fovx() const | osg::Camera | |
| calc_fovy() const | osg::Camera | |
| Camera(DisplaySettings *ds=NULL) | osg::Camera | |
| Camera(const Camera &) | osg::Camera | |
| copy(const Camera &) | osg::Camera | [protected] |
| ensureOrthogonalUpVector() | osg::Camera | |
| EYE_TO_MODEL enum value | osg::Camera | |
| FRUSTUM enum value | osg::Camera | |
| FusionDistanceMode enum name | osg::Camera | |
| getAdjustAspectRatioMode() const | osg::Camera | [inline] |
| getCenterPoint() const | osg::Camera | [inline] |
| getEyePoint() const | osg::Camera | [inline] |
| getFusionDistance() const | osg::Camera | |
| getFusionDistanceMode() const | osg::Camera | [inline] |
| getFusionDistanceRatio() const | osg::Camera | [inline] |
| getLookAtType() const | osg::Camera | [inline] |
| getLookDistance() const | osg::Camera | [inline] |
| getLookVector() const | osg::Camera | |
| getModelViewMatrix() const | osg::Camera | |
| getProjectionMatrix() const | osg::Camera | |
| getProjectionType() const | osg::Camera | [inline] |
| getScreenDistance() const | osg::Camera | [inline] |
| getSideVector() const | osg::Camera | |
| getTransform(const TransformMode mode) | osg::Camera | |
| getTransform(const TransformMode mode) const | osg::Camera | |
| getUpVector() const | osg::Camera | [inline] |
| getViewFrustum() const | osg::Camera | [inline] |
| home() | osg::Camera | |
| left() const | osg::Camera | [inline] |
| LookAtType enum name | osg::Camera | |
| MODEL_TO_EYE enum value | osg::Camera | |
| NO_ATTACHED_TRANSFORM enum value | osg::Camera | |
| operator=(const Camera &) | osg::Camera | |
| osg::Referenced::operator=(Referenced &) | osg::Referenced | [inline] |
| ORTHO enum value | osg::Camera | |
| ORTHO2D enum value | osg::Camera | |
| PERSPECTIVE enum value | osg::Camera | |
| ProjectionType enum name | osg::Camera | |
| PROPORTIONAL_TO_LOOK_DISTANCE enum value | osg::Camera | |
| PROPORTIONAL_TO_SCREEN_DISTANCE enum value | osg::Camera | |
| ref() const | osg::Referenced | [inline] |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | [inline] |
| Referenced(const Referenced &) | osg::Referenced | [inline] |
| right() const | osg::Camera | [inline] |
| setAdjustAspectRatioMode(const AdjustAspectRatioMode aam) | osg::Camera | [inline] |
| setFOV(const double fovx, const double fovy, const double zNear, const double zFar) | osg::Camera | |
| setFrustum(const double left, const double right, const double bottom, const double top, const double zNear, const double zFar) | osg::Camera | |
| setFusionDistanceMode(FusionDistanceMode mode) | osg::Camera | [inline] |
| setFusionDistanceRatio(float ratio) | osg::Camera | [inline] |
| setLookAt(const Vec3 &eye, const Vec3 ¢er, const Vec3 &up) | osg::Camera | |
| setLookAt(const double eyeX, const double eyeY, const double eyeZ, const double centerX, const double centerY, const double centerZ, const double upX, const double upY, const double upZ) | osg::Camera | |
| setNearFar(const double zNear, const double zFar) | osg::Camera | |
| setOrtho(const double left, const double right, const double bottom, const double top, const double zNear, const double zFar) | osg::Camera | |
| setOrtho2D(const double left, const double right, const double bottom, const double top) | osg::Camera | |
| setPerspective(const double fovy, const double aspectRatio, const double zNear, const double zFar) | osg::Camera | |
| setScreenDistance(float screenDistance) | osg::Camera | [inline] |
| setView(const Vec3 &eyePoint, const Vec3 &lookPoint, const Vec3 &upVector) | osg::Camera | |
| top() const | osg::Camera | [inline] |
| transformLookAt(const Matrix &matrix) | osg::Camera | |
| TransformMode enum name | osg::Camera | |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | [inline] |
| USE_EYE_AND_QUATERNION enum value | osg::Camera | |
| USE_EYE_CENTER_AND_UP enum value | osg::Camera | |
| USE_HOME_POSITON enum value | osg::Camera | |
| zFar() const | osg::Camera | [inline] |
| zNear() const | osg::Camera | [inline] |
| ~Camera() | osg::Camera | [virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |