Public Types |
| enum | BlendFuncMode {
DST_ALPHA = GL_DST_ALPHA,
DST_COLOR = GL_DST_COLOR,
ONE = GL_ONE,
ONE_MINUS_DST_ALPHA = GL_ONE_MINUS_DST_ALPHA,
ONE_MINUS_DST_COLOR = GL_ONE_MINUS_DST_COLOR,
ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA,
ONE_MINUS_SRC_COLOR = GL_ONE_MINUS_SRC_COLOR,
SRC_ALPHA = GL_SRC_ALPHA,
SRC_ALPHA_SATURATE = GL_SRC_ALPHA_SATURATE,
SRC_COLOR = GL_SRC_COLOR,
ZERO = GL_ZERO
} |
Public Methods |
| | BlendFunc () |
| | BlendFunc (const BlendFunc &trans, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor using CopyOp to manage deep vs shallow copy.
|
| | META_StateAttribute (osg, BlendFunc, BLENDFUNC) |
| virtual int | compare (const StateAttribute &sa) const |
| | return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
|
| virtual void | getAssociatedModes (std::vector< GLMode > &modes) const |
| | return the modes associated with this StateSet
|
| void | setFunction (const int source, const int destination) |
| void | setSource (const int source) |
| const int | getSource () const |
| void | setDestination (const int destination) |
| const int | getDestination () const |
| virtual void | apply (State &state) const |
| | apply the OpenGL state attributes.
|
Protected Methods |
| virtual | ~BlendFunc () |
Protected Attributes |
| int | _source_factor |
| int | _destination_factor |