2007-06-29 20:44  ahuillet

	* freedroidRPG.exe: upd exe before rc4

2007-06-29 20:35  ahuillet

	* src/: init.c, struct.h, takeover.c: added takeover help info to
	  savegame in order not to display help for advanced people -
	  breaks existing savegames

2007-06-29 20:25  ahuillet

	* src/takeover.c: now automatically displaying takeover help on the
	  first to

2007-06-29 20:24  ahuillet

	* src/influ.c: removed cursor mode auto reset - should help with
	  identify scripts being wasted, but may introduce other problems

2007-06-29 18:37  ahuillet

	* src/input.c: fixed input for 0 1 2 3 4 ... keys for windows

2007-06-29 18:37  ahuillet

	* src/leveleditor.c: made leveleditor always use the same cursor

2007-06-29 18:02  ahuillet

	* graphics/backgrounds/conversation.png: made dialog background
	  black

2007-06-28 21:10  ahuillet

	* freedroidRPG.exe: rc3bis exe

2007-06-27 12:19  magotari

	* map/titles/: EndOfGame.title, TakeoverInstructions.title: Rewrote
	  more stuff.

2007-06-26 21:45  ahuillet

	* src/items.c, src/struct.h, map/freedroid.prefix_archetypes: added
	  level handling to item bonuses

2007-06-26 18:02  ahuillet

	* src/view.c: fixed display code to work even when skipping shadow
	  blitting

2007-06-26 15:01  magotari

	* dialogs/: Pendragon.dialog, subdlg_Pendragon.dialog: Rewrote
	  Pendragon nearly from scratch.  Please comment, I am not sure if
	  this is an improvement.

2007-06-26 12:18  magotari

	* dialogs/Spencer.dialog: Moved stuff around.

2007-06-26 12:15  magotari

	* dialogs/Ewald.dialog: A trivial fix.	Damn good to be back.

2007-06-25 20:16  ahuillet

	* src/text.c: fixed escape in GetString

2007-06-25 17:10  ahuillet

	* src/ship.c: s/Quest item - unsellable/Unsellable/

2007-06-25 14:17  ahuillet

	* src/shop.c: wait for mouse left to be released in shops

2007-06-25 01:19  ahuillet

	* src/BFont.c: now using glClipPlane for text clipping - does nicer
	  text scrolling at the borders

2007-06-25 00:53  ahuillet

	* src/chat.c: improved chat menu performance by removing map
	  display call altogether - effect is visible but no one should
	  care

2007-06-24 23:12  ahuillet

	* src/shop.c: fixed regression in exiting shop

2007-06-24 23:03  ahuillet

	* src/influ.c: fixed space key being usable to act on the map

2007-06-24 22:42  ahuillet

	* src/text.c: fixed GiveMouseAlertWindow regression

2007-06-24 22:13  ahuillet

	* src/: input.c, skills.c, takeover.c: fixed a few more regressions
	  in input code

2007-06-24 02:34  ahuillet

	* ChangeLog: rc1 Changelog

2007-06-23 15:42  ahuillet

	* src/: defs.h, hud.c, input.c, skills.c, view.c: fixed skill
	  explanation screen behavior : not conflicting with inv any
	  longer, and view centered properly

2007-06-22 23:46  ahuillet

	* src/: menu.c, sound.c: fixed chat menu input regressions

2007-06-22 23:08  ahuillet

	* src/: character.c, graphics.c, input.c, items.c, leveleditor.c,
	  proto.h, skills.c, text.c: fixed input regressions for
	  mouse-related checks - hope there are none of them left now

