-- Bugs Fixed and Ready For Relase 36.1
FIXED: Small changes to allow compilation under FreeBSD
FIXED: Dedicated server crashes when using napalm and fuel
FIXED: Client crashes on machines with large number of GL extensions
FIXED: Client crashes due to different locales causing number format differences

-- Bugs in current development release
Fonts sometimes black-out (not seen for a while, fixed??)
Dvorak keyboard support is broken
The server can start multiple times on the same port (windows only)!
Gun fires at same point for all tanks (ignores turret/gun position in model)

-- Server Stuff
Individual users stats (should be available now)
master stats reporting site?
ability to adjust server options on the fly, so the next match will have the new options
ability to set higher average base height for land. If I get shot near the water, I basically just end up underwater
Ban players 
Loadable maps?

-- Client Stuff
In local mode when it's the next person's turn, re-center the view to where they last had it, and display who's turn it is on the screen.
ability to re center view around other tanks
keep track of money after you leave the server
keep track of views 
missile landing view
Make a count down sound when timer runs out.
Use wxGuides so the guis look better cross platform (and easier to add to)
Add option for human players to say stuff when firing/killed

-- Other Stuff
Make AIs better
Save game
Teleport (to random position)
Configurable camera views using ctrl-2 etc...
Have split screen etc. camera views
Towers can't move
More weapons, always more weapons
Patriot missile type defense
rollers.
lasers
plasma blast
different hp / weapons capabilities for different tanks?
guidance systems
fire control
lazy boy

-- Game Play
resignation penalty (there already is, you can't win round!)
free market
communism

# i don't think this is possible - Dave
# real-time mode - everyone shoots as fast as they can?

-- Graphics Stuff
New algorithm for bilboard culling (current one causes flickers)
anti-gravity dirt (doesn't fall) Needed for cavern environment 
New animations for weapons
New landscape surrounds, desert etc...
Some kind of fire out the back of missiles
Clouds
lightning
Trees (done, just need LOD and remove them when ground is cleared)
Water has waves as appose to ripples
Napalm scorches ground
