2004-03-03 21:05  upi

	* src/: Demo.cpp (1.9), FighterStats.cpp (1.5), Game.cpp (1.21),
	Joystick.cpp (1.2): Minor fixes before 0.6 release.

2004-03-02 10:52  upi

	* src/: Game.cpp (1.20), Game.h (1.7), MortalNetwork.h (1.6),
	MortalNetworkImpl.cpp (1.12), MortalNetworkImpl.h (1.6),
	PlayerSelect.cpp (1.13), main.cpp (1.15): Implementation: The game
	background is now synchronized in network mode.

2004-03-02 10:50  upi

	* data/script/Backend.pl (1.9): Bugfix: The startup code of
	characters is no longer run twice.

2004-03-02 10:16  upi

	* src/: OnlineChat.cpp (1.3), TextArea.cpp (1.4), sge_tt_text.cpp
	(1.7): Minor improvements to CTextArea (Faster typing, scrolling,
	no last character off-by-one bug)

2004-03-02 10:14  upi

	* src/main.cpp (1.14): Bugfix: Now you can go to the demo directly
	from MortalNet.

2004-03-02 09:47  upi

	* src/main.cpp (1.13): Return to MortalNet after network game
	disconnects

2004-03-02 09:17  upi

	* src/: Demo.cpp (1.8), Event.h (1.1), Game.cpp (1.19),
	GameOver.cpp (1.5), Joystick.cpp (1.1), Joystick.h (1.1),
	OnlineChat.cpp (1.2), OnlineChat.h (1.2), PlayerSelect.cpp (1.12),
	common.cpp (1.3), gfx.cpp (1.4), gfx.h (1.5), main.cpp (1.12),
	menu.cpp (1.13), menu.h (1.4): Added joystick support.

2004-03-02 09:15  upi

	* src/State.cpp (1.9): User and language detection for win32 fixed.

2004-03-02 09:04  upi

	* src/MortalNetworkImpl.cpp (1.11): Bugfix: Network messages are
	now all sent in one packet instead of two packets. (oops)

2004-03-01 13:47  upi

	* src/: Backend.cpp (1.8), Backend.h (1.6), Background.cpp (1.2),
	Game.cpp (1.18), Game.h (1.6), Makefile.am (1.8), Makefile.in
	(1.8), MortalNetwork.h (1.5), MortalNetworkImpl.cpp (1.10),
	MortalNetworkImpl.h (1.5), common.cpp (1.2), main.cpp (1.11):
	Updated networking (less lag, symmetric degradation)

2004-03-01 13:43  upi

	* data/gfx/Makefile.am (1.5): Updated graphics for 0.6 release.

2004-03-01 13:00  upi

	* data/script/: Backend.pl (1.8), CollectStats.pl (1.1),
	CollectedStats.pl (1.1), DataHelper.pl (1.6), Doodad.pl (1.4),
	Fighter.pl (1.9), FighterStats.pl (1.6), Makefile.am (1.4),
	Makefile.in (1.4), PlayerInput.pl (1.3), QuickSave.pl (1.2),
	Rewind.pl (1.1), Translate.pl (1.8): Updated networking (less lag,
	symmetric degradation)

2004-03-01 12:51  upi

	* data/: Makefile.am (1.3), Makefile.in (1.3): Fix CVS problem with
	characters directory.

2004-03-01 12:50  upi

	* ChangeLog (1.4), README (1.3), TODO (1.3), configure (1.3),
	configure.in (1.4), openmortal.lsm (1.3): Version number set to 0.6

2004-02-14 11:04  upi

	* data/script/: DataHelper.pl (1.5), Fighter.pl (1.8): RFE824745:
	Blocking improved: Now it works faster, and causes DEL penalties to
	the opponent. Block jumpkicking and jumppunching is greatly
	penaltized.

2004-02-14 09:13  upi

	* data/script/PlayerInput.pl (1.2): Implementation: Better key
	handling. Arrow keys now work as default if they are kept pressed
	(RFE891821)

2004-02-13 20:38  upi

	* src/MortalNetworkImpl.cpp (1.9): Clearer messages when
	connecting.

2004-02-13 20:29  upi

	* src/: Demo.cpp (1.7), main.cpp (1.10): Added version string to
	title screen, "Press Escape for the menu" message to demo screens.

2004-02-05 09:54  upi

	* src/: Game.cpp (1.17), sge_tt_text.cpp (1.6): Fixed unicode
	translation bug.

2004-02-05 08:43  vfortuna

	* src/MortalNetworkImpl.cpp (1.8): Fixed compile error

2004-02-05 08:23  vfortuna

	* data/script/FighterStats.hu (1.2): Removed obsolete file
	FighterStats.hu

2004-02-05 07:56  upi

	* data/script/: Makefile.am (1.3), Makefile.in (1.3): Removed
	obsolete FighterStats.hu

2004-02-05 05:32  vfortuna

	* data/script/FighterStats.hu (1.1): Initial revision (Fighters
	Stats Hungarian Translation)

2004-02-04 15:00  vfortuna

	* data/script/Translate.pl (1.7): Portuguese LanguageCode
	correction and minor changes in translation.

2004-02-04 02:22  vfortuna

	* data/script/Translate.pl (1.6): Minor Portuguese translation
	correction and some credits update

2004-02-04 01:14  vfortuna

	* src/menu.cpp (1.12): Added Portuguese Language

2004-02-04 00:45  vfortuna

	* data/script/Translate.pl (1.5): Added Portuguese Translation

2004-01-31 16:10  upi

	* data/script/Translate.pl (1.4): Updated credits.

2004-01-31 14:05  upi

	* data/gfx/Makefile.in (1.5): level7 is now parallax, added level8.

2004-01-31 13:53  upi

	* data/gfx/: Makefile.am (1.4), Makefile.in (1.4), level7.desc
	(1.1), level7.png (1.2), level7_cumi.png (1.1), level7_ground1.png
	(1.1), level7_ground2.png (1.1), level7_ground3.png (1.1),
	level7_ground4.png (1.1), level7_logo.png (1.1), level7_sky.png
	(1.1), level7_upi.png (1.1), level8.png (1.1): level7 is now
	parallax, added level8.

2004-01-30 23:21  upi

	* configure.in (1.3): Bumped version to 0.5 for testing before the
	release.

2004-01-30 23:13  upi

	* src/: Background.h (1.2), FighterStats.h (1.2), Game.cpp (1.16),
	MortalNetworkImpl.cpp (1.7), State.cpp (1.8): Fixes for Visual C++

2004-01-30 23:12  upi

	* src/: OnlineChat.cpp (1.1), OnlineChat.h (1.1): Added online
	chat.

2004-01-30 15:52  upi

	* data/script/: FighterStats.pl (1.5), Translate.pl (1.3): Fix for
	UTF-8/unicode locales.

2004-01-30 15:50  upi

	* data/fonts/: Makefile.am (1.3), Makefile.in (1.3), thin.ttf
	(1.1): Added graphics capabilities for online chat.

2004-01-30 15:49  upi

	* src/: Makefile.am (1.7), Makefile.in (1.7), MortalNetworkImpl.cpp
	(1.6), State.h (1.8), main.cpp (1.9), menu.cpp (1.11), menu.h
	(1.3): Added online chat.

2004-01-30 15:46  upi

	* src/: TextArea.cpp (1.3), TextArea.h (1.3), gfx.h (1.4),
	sge_tt_text.cpp (1.5), sge_tt_text.h (1.4), PlayerSelect.cpp
	(1.11): Added graphics capabilities for online chat.

2004-01-30 15:44  upi

	* src/: Demo.cpp (1.6), Game.cpp (1.15), GameOver.cpp (1.4),
	common.h (1.4): Adjusted to interface change in DoMenu.

2004-01-30 15:41  upi

	* src/FlyingChars.cpp (1.4): Suppressed a warning.

2004-01-30 08:14  upi

	* data/sound/: Last_Ninja_-_The_Wilderness.mid (1.2), Makefile.in
	(1.3): Removed midi.

2004-01-29 23:54  upi

	* src/: Game.cpp (1.14), RlePack.cpp (1.7), RlePack.h (1.3),
	sge_primitives.cpp (1.3): Added elliptic shadows

2004-01-29 18:33  upi

	* src/: MortalNetwork.h (1.4), MortalNetworkImpl.cpp (1.5),
	MortalNetworkImpl.h (1.4), State.cpp (1.7), State.h (1.7), main.cpp
	(1.8), menu.cpp (1.10): Added nicknames to the network mode.

2004-01-29 18:30  upi

	* src/Game.cpp (1.13): Sounds now played correctly on the client
	side

2004-01-29 15:05  upi

	* data/gfx/PlayerSelect_chat.png (1.3): Larger chat area.

2004-01-29 14:45  upi

	* data/gfx/PlayerSelect_chat.png (1.2): Larger chat area.

2004-01-29 14:45  upi

	* src/menu.cpp (1.9): Friendlier player key selection.

2004-01-29 14:44  upi

	* src/: MortalNetworkImpl.cpp (1.4), PlayerSelect.cpp (1.10),
	TextArea.cpp (1.2), TextArea.h (1.2): Cuter, colorful, scrollable
	chat.

2004-01-29 13:05  upi

	* src/: Game.cpp (1.12), MortalNetwork.h (1.3),
	MortalNetworkImpl.cpp (1.3), MortalNetworkImpl.h (1.3),
	PlayerSelect.cpp (1.9), PlayerSelect.h (1.5), main.cpp (1.7),
	menu.cpp (1.8): Network play enhancements: HurryUp/TimeUp transfer,
	disconnect detection during game, disconnection during
	synchronization, checking the availability of remote fighters, Game
	Params sent to chat box.

2004-01-29 12:52  upi

	* data/sound/: Makefile.am (1.3), pop.wav (1.1), ride.mod (1.1):
	Added new intro music to replace mid

2004-01-28 20:14  upi

	* data/gfx/: Makefile.am (1.3), PlayerSelect_chat.png (1.1),
	Makefile.in (1.3): Added network mode PlayerSelect screen

2004-01-28 20:08  upi

	* src/: Backend.cpp (1.7), Backend.h (1.5), Chooser.cpp (1.1),
	Chooser.h (1.1), Game.cpp (1.11), Game.h (1.5), Makefile.am (1.6),
	Makefile.in (1.6), MortalNetwork.h (1.2), MortalNetworkImpl.cpp
	(1.2), MortalNetworkImpl.h (1.2), PlayerSelect.cpp (1.8),
	PlayerSelect.h (1.4), TextArea.cpp (1.1), TextArea.h (1.1), gfx.h
	(1.3), main.cpp (1.6), menu.cpp (1.7), sge_surface.cpp (1.3),
	sge_surface.h (1.3), sge_tt_text.cpp (1.4), sge_tt_text.h (1.3):
	Added support and related classes and methods for network game.

2004-01-28 20:00  upi

	* data/script/Backend.pl (1.7): Removed the  variable, this is now
	handled by the C++ part.

2004-01-28 20:00  upi

	* data/script/FighterStats.pl (1.4): Added the CODENAME attribute
	to fighters, as a basename to all files.

2004-01-28 19:59  upi

	* data/script/: Translate.pl (1.2), Fighter.pl (1.7): Minor
	translation updates

2004-01-26 18:14  upi

	* data/sound/: Makefile.am (1.2), Makefile.in (1.2), moo2.voc
	(1.1): Added 'moo'.

2004-01-26 17:49  upi

	* data/gfx/: Makefile.am (1.2), Makefile.in (1.2), PlayerSelect.png
	(1.2), Story2.png (1.1), level1.png (1.2), level2.png (1.1),
	level3.desc (1.1), level3.png (1.2), level3_city.png (1.1),
	level3_ground.png (1.1), level3_moon.png (1.1), level3_sky.png
	(1.1), level4.desc (1.1), level4_earth.png (1.1), level4_ground.png
	(1.1), level4_moon.png (1.1), level4_nebula.png (1.1),
	level4_rock.png (1.1), level4_saturn.png (1.1), level5.png (1.1),
	level6.png (1.1), level7.png (1.1): Updated graphics files after
	parallax backgrounds.

2004-01-26 17:37  upi

	* data/script/: Bence.pl (1.3), Cumi.pl (1.3), Descant.pl (1.4),
	Grizli.pl (1.4), Kolos.pl (1.2), Maci.pl (1.3), Sirpi.pl (1.3),
	UPi.pl (1.3), Ulmar.pl (1.4), Zoli.pl (1.3): Minor updates after
	version 0.4

2004-01-26 17:32  upi

	* data/script/: Backend.pl (1.6), Collision.pl (1.2), DataHelper.pl
	(1.4), Doodad.pl (1.3), Fighter.pl (1.6), FighterStats.pl (1.3),
	Makefile.am (1.2), Makefile.in (1.2), State.pl (1.2), Translate.pl
	(1.1): Minor updates and translations after version 0.4

2004-01-26 17:27  upi

	* data/fonts/: CreditsFont2.png (1.1), Makefile.am (1.2),
	Makefile.in (1.2), bradybun.ttf (1.1), brandybun3.png (1.1),
	deadgrit.ttf (1.1), glossyfont.png (1.2): New and improved
	international fonts!

2004-01-26 17:24  upi

	* data/: Makefile.am (1.2), Makefile.in (1.2): Import after version
	0.4

2004-01-26 17:21  upi

	* ChangeLog (1.3), INSTALL (1.2), Makefile.am (1.2), Makefile.in
	(1.2), README (1.2), TODO (1.2), aclocal.m4 (1.2), config.guess
	(1.2), config.sub (1.2), configure (1.2), configure.in (1.2),
	openmortal.lsm (1.2): Updated after version 0.4.  Now requires
	SDL_net too.

2004-01-26 17:10  upi

	* src/FighterStats.h (1.1): Separated the FighterStats class from
	the Demo.h header.

2004-01-26 17:08  upi

	* src/: Makefile.am (1.5), Makefile.in (1.5), MortalNetwork.h
	(1.1), MortalNetworkImpl.cpp (1.1), MortalNetworkImpl.h (1.1),
	PlayerSelect.cpp (1.7), PlayerSelect.h (1.3), main.cpp (1.5),
	menu.cpp (1.6), menu.h (1.2): Initial implementation of network
	support (RFE 824908)

2004-01-26 17:01  upi

	* src/: Backend.cpp (1.6), Demo.cpp (1.5), Demo.h (1.3),
	FighterEnum.h (1.2), FighterStats.cpp (1.4), FlyingChars.cpp (1.3),
	FlyingChars.h (1.2), Game.cpp (1.10), Game.h (1.4), State.cpp
	(1.6), State.h (1.6), common.h (1.3), gfx.cpp (1.3), gfx.h (1.2),
	sge_bm_text.cpp (1.4): Implemented translations (English,
	Hungarian, Spanish, French), as described in RFE 824819.

2004-01-11 22:00  upi

	* src/: Background.cpp (1.1), Background.h (1.1), Game.cpp (1.9),
	Game.h (1.3), Makefile.am (1.4), Makefile.in (1.4): Implemented RFE
	824454: Multi-layer arenas

2004-01-11 21:56  upi

	* src/Backend.cpp (1.5): Quick fix to handle the end of the demo
	more gracefully.

2004-01-11 18:17  upi

	* src/sge_tt_text.cpp (1.3): Fixed bug 874911: compilation should
	work with newer versions of freetype2.

2004-01-11 18:04  upi

	* src/RlePack.cpp (1.6): Fixed bug 874234: loading now works on big
	endian systems, such as MacOS X.

2004-01-11 17:41  upi

	* src/: Backend.cpp (1.4), Demo.cpp (1.4), Demo.h (1.2),
	FighterStats.cpp (1.3), Game.cpp (1.8), Makefile.am (1.3),
	Makefile.in (1.3), MszPerl.h (1.1), PlayerSelect.cpp (1.6),
	RlePack.cpp (1.5), State.cpp (1.5), State.h (1.5), main.cpp (1.4),
	sge_bm_text.cpp (1.3), sge_bm_text.h (1.3): Import of version 0.4
	sources.

2003-10-12 15:50  upi

	* src/: Game.cpp (1.7), Game.h (1.2), State.cpp (1.4), State.h
	(1.4), menu.cpp (1.5): Implemented: Speed control (from "Snail
	race" to "Kung-fu movie")

2003-10-05 10:03  upi

	* data/sound/: 2nd_pm.s3m (1.1), Last_Ninja_-_The_Wilderness.mid
	(1.1), alarm.voc (1.1), aroooga.voc (1.1), ba_gooock.voc (1.1),
	bowling.voc (1.1), car_start.voc (1.1), crashhh.voc (1.1), ding.voc
	(1.1), evil_laughter.voc (1.1), machine_start.voc (1.1), magic.voc
	(1.1), pop.voc (1.1), shades_rollup.voc (1.1), slip4.voc (1.1),
	splat.wav (1.1), splat2.voc (1.1), splat_.voc (1.1),
	strange_button.voc (1.1), strange_quack.voc (1.1), thump.voc (1.1),
	thump.wav (1.1), thump3.voc (1.1), woman_screams.voc (1.1),
	woosh.voc (1.1), woosh.wav (1.1): Added sound to CVS.

2003-10-05 09:54  upi

	* data/gfx/: Credits.png (1.1), Doodads.png (1.1), FighterStats.png
	(1.1), Foot.png (1.1), GameOver.png (1.1), Mortal.png (1.1),
	PlayerSelect.png (1.1), Story1.png (1.1), icon.bmp (1.1), icon.png
	(1.1), level1.png (1.1), level3.png (1.1): Added gfx to CVS.

2003-10-05 09:50  upi

	* data/fonts/: aardvark.ttf (1.1), fangfont.png (1.1),
	glossyfont.png (1.1), gooddogc.ttf (1.1), impactfont2.png (1.1),
	manslem.ttf (1.1): Added fonts to CVS

2003-10-03 08:58  upi

	* ChangeLog (1.2), data/script/Backend.pl (1.5),
	data/script/Bence.pl (1.2), data/script/Cumi.pl (1.2),
	data/script/DataHelper.pl (1.3), data/script/Descant.pl (1.3),
	data/script/Doodad.pl (1.2), data/script/Fighter.pl (1.5),
	data/script/FighterStats.pl (1.2), data/script/Grizli.pl (1.3),
	data/script/Maci.pl (1.2), data/script/Sirpi.pl (1.2),
	data/script/UPi.pl (1.2), data/script/Ulmar.pl (1.3),
	data/script/Zoli.pl (1.2), src/Backend.cpp (1.3), src/Backend.h
	(1.4), src/Demo.cpp (1.3), src/Game.cpp (1.6), src/PlayerSelect.cpp
	(1.5): Added fighter registry.	Started implementation of
	projectiles.

2003-09-12 11:49  upi

	* src/: Backend.h (1.3), Game.cpp (1.5), PlayerSelect.cpp (1.4),
	PlayerSelect.h (1.2): Fighter names are displayed in the
	PlayerSelect and Game screens.

2003-09-12 11:48  upi

	* src/menu.cpp (1.4): "Hit Points" changed to "Stamina" in the
	menu.

2003-09-12 11:47  upi

	* data/script/: Backend.pl (1.4), Fighter.pl (1.4): Fighters can no
	longer be "cornered". If a fighter is hit at the edge of the arena,
	the other fighter is pushed back.

2003-09-12 11:45  upi

	* data/script/Descant.pl (1.2): Descant now cannot be leg swept too
	many times.

2003-09-11 21:54  upi

	* data/script/: Backend.pl (1.3), DataHelper.pl (1.2), Fighter.pl
	(1.3), Grizli.pl (1.2): Added "Earthquake" effect.

2003-09-11 17:42  upi

	* src/: Demo.cpp (1.2), State.h (1.3): Cleanup: Removed needless
	variables from SState.

2003-09-11 17:40  upi

	* src/RlePack.cpp (1.4): Bugfix: Flipped characters no longer roll
	over to the left of the screen by one pixel

2003-09-07 16:08  upi

	* data/script/: Backend.pl (1.2), Fighter.pl (1.2): Bugfix:
	Blocking with your back turned no longer works.

2003-09-07 16:03  upi

	* src/: Game.cpp (1.4), GameOver.cpp (1.3), Makefile.in (1.2):
	Fixed several issues related to menu invocation, game starting,
	game surrender in various screens. They now all work alike.

2003-09-06 22:21  upi

	* data/script/Ulmar.pl (1.2): Ulmar: Fixed the "double lowpunch"
	bug.

2003-09-06 21:50  upi

	* src/: Backend.cpp (1.2), Backend.h (1.2), FighterEnum.h (1.1),
	FighterStats.cpp (1.2), Game.cpp (1.3), GameOver.cpp (1.2),
	Makefile.am (1.2), PlayerSelect.cpp (1.3), PlayerSelect.h (1.1),
	RlePack.cpp (1.3), RlePack.h (1.2), State.cpp (1.3), common.h
	(1.2), main.cpp (1.3), menu.cpp (1.3): RlePack: Responsibilities
	cleaned up, updated to new coding conventions.	PlayerSelect: Now
	an object.  Backend: perl is no longer included in the main header.
	 Eliminated the direct use of perl in some files.

2003-09-05 12:37  upi

	* src/State.cpp (1.2): Fixed windows and linux ini file location
	bug.

2003-09-01 22:40  upi

	* mkinstalldirs (1.2), src/Audio.cpp (1.2), src/FlyingChars.cpp
	(1.2), src/Game.cpp (1.2), src/PlayerSelect.cpp (1.2),
	src/RlePack.cpp (1.2), src/State.h (1.2), src/gfx.cpp (1.2),
	src/main.cpp (1.2), src/menu.cpp (1.2), src/sge_bm_text.cpp (1.2),
	src/sge_bm_text.h (1.2), src/sge_primitives.cpp (1.2),
	src/sge_primitives.h (1.2), src/sge_surface.cpp (1.2),
	src/sge_surface.h (1.2), src/sge_tt_text.cpp (1.2),
	src/sge_tt_text.h (1.2): Cleanup: removed gcc-specific code,
	cleaned up includes, minor bugfixes

2003-09-01 21:30  upi

	* TODO (1.1), openmortal.lsm (1.1), README (1.1), aclocal.m4 (1.1),
	configure (1.1), configure.in (1.1), config.guess (1.1), install-sh
	(1.1), Makefile.am (1.1), config.sub (1.1), missing (1.1),
	mkinstalldirs (1.1), AUTHORS (1.1), ChangeLog (1.1), INSTALL (1.1),
	Makefile.in (1.1), acinclude.m4 (1.1), config.h.in (1.1),
	stamp-h.in (1.1), COPYING (1.1), src/sge_primitives.h (1.1),
	src/sge_tt_text.h (1.1), src/menu.cpp (1.1), src/Audio.h (1.1),
	src/Demo.h (1.1), src/Game.h (1.1), src/RlePack.h (1.1), src/gfx.h
	(1.1), src/sge_primitives.cpp (1.1), src/FlyingChars.h (1.1),
	src/sge_tt_text.cpp (1.1), src/Backend.cpp (1.1), src/Demo.cpp
	(1.1), src/GameOver.cpp (1.1), src/sge_bm_text.cpp (1.1),
	src/Backend.h (1.1), src/FighterStats.cpp (1.1), src/main.cpp
	(1.1), src/sge_bm_text.h (1.1), src/State.cpp (1.1),
	src/sge_surface.cpp (1.1), src/FlyingChars.cpp (1.1), src/Game.cpp
	(1.1), src/Makefile.am (1.1), src/common.h (1.1), src/gfx.cpp
	(1.1), src/sge_internal.h (1.1), src/Makefile.in (1.1), src/menu.h
	(1.1), src/sge_surface.h (1.1), src/PlayerSelect.cpp (1.1),
	src/State.h (1.1), src/common.cpp (1.1), src/sge_config.h (1.1),
	data/Makefile.am (1.1), data/Makefile.in (1.1),
	data/fonts/Makefile.am (1.1), data/gfx/Makefile.am (1.1),
	data/gfx/Makefile.in (1.1), src/Audio.cpp (1.1), src/RlePack.cpp
	(1.1), data/fonts/Makefile.in (1.1), data/sound/Makefile.am (1.1),
	data/sound/Makefile.in (1.1), data/script/Backend.pl (1.1),
	data/script/Bence.pl (1.1), data/script/PlayerInput.pl (1.1),
	data/script/QuickSave.pl (1.1), data/script/Sirpi.pl (1.1),
	data/script/UPi.pl (1.1), data/script/Collision.pl (1.1),
	data/script/FighterStats.pl (1.1), data/script/State.pl (1.1),
	data/script/Keys.pl (1.1), data/script/Cumi.pl (1.1),
	data/script/Descant.pl (1.1), data/script/Doodad.pl (1.1),
	data/script/Grizli.pl (1.1), data/script/Makefile.am (1.1),
	data/script/Makefile.in (1.1), data/script/Ulmar.pl (1.1),
	data/script/Damage.pl (1.1), data/script/Fighter.pl (1.1),
	data/script/Maci.pl (1.1), data/script/Zoli.pl (1.1),
	data/script/DataHelper.pl (1.1), data/script/Kolos.pl (1.1):
	Initial revision

2003-09-01 21:30  upi

	* TODO (1.1.1.1), openmortal.lsm (1.1.1.1), README (1.1.1.1),
	aclocal.m4 (1.1.1.1), configure (1.1.1.1), configure.in (1.1.1.1),
	config.guess (1.1.1.1), install-sh (1.1.1.1), Makefile.am
	(1.1.1.1), config.sub (1.1.1.1), missing (1.1.1.1), mkinstalldirs
	(1.1.1.1), AUTHORS (1.1.1.1), ChangeLog (1.1.1.1), INSTALL
	(1.1.1.1), Makefile.in (1.1.1.1), acinclude.m4 (1.1.1.1),
	config.h.in (1.1.1.1), stamp-h.in (1.1.1.1), COPYING (1.1.1.1),
	src/sge_primitives.h (1.1.1.1), src/sge_tt_text.h (1.1.1.1),
	src/menu.cpp (1.1.1.1), src/Audio.h (1.1.1.1), src/Demo.h
	(1.1.1.1), src/Game.h (1.1.1.1), src/RlePack.h (1.1.1.1), src/gfx.h
	(1.1.1.1), src/sge_primitives.cpp (1.1.1.1), src/FlyingChars.h
	(1.1.1.1), src/sge_tt_text.cpp (1.1.1.1), src/Backend.cpp
	(1.1.1.1), src/Demo.cpp (1.1.1.1), src/GameOver.cpp (1.1.1.1),
	src/sge_bm_text.cpp (1.1.1.1), src/Backend.h (1.1.1.1),
	src/FighterStats.cpp (1.1.1.1), src/main.cpp (1.1.1.1),
	src/sge_bm_text.h (1.1.1.1), src/State.cpp (1.1.1.1),
	src/sge_surface.cpp (1.1.1.1), src/FlyingChars.cpp (1.1.1.1),
	src/Game.cpp (1.1.1.1), src/Makefile.am (1.1.1.1), src/common.h
	(1.1.1.1), src/gfx.cpp (1.1.1.1), src/sge_internal.h (1.1.1.1),
	src/Makefile.in (1.1.1.1), src/menu.h (1.1.1.1), src/sge_surface.h
	(1.1.1.1), src/PlayerSelect.cpp (1.1.1.1), src/State.h (1.1.1.1),
	src/common.cpp (1.1.1.1), src/sge_config.h (1.1.1.1),
	data/Makefile.am (1.1.1.1), data/Makefile.in (1.1.1.1),
	data/fonts/Makefile.am (1.1.1.1), data/gfx/Makefile.am (1.1.1.1),
	data/gfx/Makefile.in (1.1.1.1), src/Audio.cpp (1.1.1.1),
	src/RlePack.cpp (1.1.1.1), data/fonts/Makefile.in (1.1.1.1),
	data/sound/Makefile.am (1.1.1.1), data/sound/Makefile.in (1.1.1.1),
	data/script/Backend.pl (1.1.1.1), data/script/Bence.pl (1.1.1.1),
	data/script/PlayerInput.pl (1.1.1.1), data/script/QuickSave.pl
	(1.1.1.1), data/script/Sirpi.pl (1.1.1.1), data/script/UPi.pl
	(1.1.1.1), data/script/Collision.pl (1.1.1.1),
	data/script/FighterStats.pl (1.1.1.1), data/script/State.pl
	(1.1.1.1), data/script/Keys.pl (1.1.1.1), data/script/Cumi.pl
	(1.1.1.1), data/script/Descant.pl (1.1.1.1), data/script/Doodad.pl
	(1.1.1.1), data/script/Grizli.pl (1.1.1.1), data/script/Makefile.am
	(1.1.1.1), data/script/Makefile.in (1.1.1.1), data/script/Ulmar.pl
	(1.1.1.1), data/script/Damage.pl (1.1.1.1), data/script/Fighter.pl
	(1.1.1.1), data/script/Maci.pl (1.1.1.1), data/script/Zoli.pl
	(1.1.1.1), data/script/DataHelper.pl (1.1.1.1),
	data/script/Kolos.pl (1.1.1.1): release version 0.3, initial CVS
	version

