<Unit>

<Meshfile file="turretgunsmall.xmesh"/>

       

<!-- new elements added -->
<Mount weapon="Disruptor" size="Light" x=".1875000" y="-.0125000" z=".9000000" ri="0.000000" rj="0.000000" rk="1.000000" qi="0.022849" qj="-0.999739" qk="0.000000"/>
<Mount weapon="Disruptor" size="Light" x="-.1875000" y="-.0125000" z=".9000000" ri="0.000000" rj="0.000000" rk="1.000000" qi="0.032845" qj="-0.999460" qk="0.000000"/>

		<Thrust>
		<Engine Afterburner="000000" Forward="000000" Retro="0000" Left="0000" Right="0000" Top="00000" Bottom="000000"/>
		<Maneuver yaw="0" pitch="410.600151" roll="0000"/>
	</Thrust>
	<Sound></Sound>
	<Defense>
		<Armor front="30" right="30" left="30" back="30"/>
		<Shields front="30" back="30" recharge="4.333333"/>
		<Hull strength="50"/>
		<Cloak cloakmin=".01" cloakrate=".2" cloakenergy="0"/>
	</Defense>
	<Stats mass="1" momentofinertia="1" fuel="20000"></Stats>
	<Computer yaw="000" pitch="124.200005" roll="0000" afterburner="000000" maxspeed="00000">
		<Radar itts="true" range="4000" color="true" error="0"/>
	</Computer>

	<Energy>
		<Reactor recharge="20" limit="1000"/>
	</Energy>


</Unit>
