<Unit>
	<Meshfile file="headhunter.xmesh" />
	<Light file="supernova.bmp" x="-9.000000" y="2.400000" z="-27.600000" size="3.750000"/>
	<Light file="supernova.bmp" x="9.000000" y="2.400000" z="-27.600000" size="3.750000"/>
	<Light file="supernova.bmp" x="-9.000000" y="-1.700000" z="-27.600000" size="3.750000"/>
	<Light file="supernova.bmp" x="9.000000" y="-1.700000" z="-27.600000" size="3.750000"/>
	<Mount weapon="Laser" size="Light" x="-32.500000" y="1.100000" z="6.000000"/>
	<Mount weapon="Laser" size="Light" x="32.500000" y="1.100000" z="6.000000"/>
	<Mount weapon="Laser" size="Light" x="-32.500000" y="1.100000" z="6.000000"/>
	<Mount weapon="Laser" size="Light" x="32.500000" y="1.100000" z="6.000000"/>
	<Mount weapon="FriendOrFoe" size="Medium-Missile" x="-4.200000" y="-0.500000" z="4.000000" ammo="3"/>
	<Mount weapon="FriendOrFoe" size="Medium-Missile" x="4.200000" y="-0.500000" z="4.000000" ammo="3"/>
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		<Maneuver yaw="2641.320030" pitch="2641.320030" roll="2641.320030"/>
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	<Sound>
	</Sound>
	<Defense>
		<Armor front="20" right="20" left="20" back="20"/>
		<Shields front="200.000000" back="200.000000" recharge="10.000000"/>
		<Hull strength="150.000000"/>
	</Defense>
	<Stats mass="5.000000" momentofinertia="5.000000" fuel="20000"></Stats>
	<Computer yaw="60.040001" pitch="75.040001" roll="80.040001" afterburner="120.300003" maxspeed="36.000000"/>
	<Energy>
		<Reactor recharge="18" limit="300"/>
	</Energy>
</Unit>
