<Unit>
	<Meshfile file="dagger.xmesh" />
	<BspMesh/>
	<Thrust>
		<Engine Afterburner="1066.666641" Forward="256.000000" Retro="224.000000" Left="128.000000" Right="128.000000" Top="128.000000" Bottom="128.000000"/>
		<Maneuver yaw="2732.400101" pitch="3187.800201" roll="2732.400101"/>
	</Thrust>
	<Sound>
	</Sound>
	<Defense>
		<Armor front="400" right="300" left="300" back="400"/>
		<Shields front="100.000000" right="80.000000" left="80.000000" back="70.000000" recharge="26.000000"/>
		<Hull strength="400.000000"/>
		<Cloak cloakmin=".3" cloakrate=".1" cloakenergy="0"/>       
	</Defense>
	<Stats mass="5.000000" momentofinertia="5.000000" fuel="20000"></Stats>
	<Computer yaw="82.800003" pitch="96.600006" roll="82.800003" afterburner="106.666664" maxspeed="32.000000">
		<Radar itts="false" color="true" error="0"/> </Computer>


	<Energy>
		<Reactor recharge="48" limit="500"/>
	</Energy>


<!-- new elements added -->
<Mount weapon="DisruptorBeam" size="Light" x="-3.111663" y="-1.013324" z="6.923400"/>
<Mount weapon="DisruptorBeam" size="Light" x="3.122948" y="-1.010298" z="6.885867" />
<Light file="supernova.bmp" x="-1.135555" y="-0.058120" z="-4.542734" size="1.500000"/>
<Light file="supernova.bmp" x="1.132348" y="-0.017450" z="-4.540268" size="1.500000"/>
<Light file="supernova.bmp" x="0.000000" y="-0.000000" z="-4.500000" size="1.500000"/>
<Mount weapon="Plasma" size="Light" x="0.000000" y="-0.270000" z="2.400000"/>
</Unit>
