-- Bugs Fixed and Ready For Release 
Added: Rotation, elevation and power differences to weapon dialog
Added: Clickable areas lighten on mouseover in HUD
Added: Option to have software drawn mouse pointer (for 3D glasses etc)
Added: Sideways scrolling using mouse (at screen extremes)

Fixed: Napalm does not make scorched sound under water
Fixed: data and document location in RPM (thanks Edward Rudd)
Fixed: testing code being produced in console
Fixed: Failing to load display.xml because of user name containing "foreign" chars
Fixed: Free market tending prices towards zero
Fixed: Selling items in the free market gives too much money

-- Bugs in current development release
Dvorak keyboard support is broken
The server can start multiple times on the same port (windows only)!
Gun fires at same point for all tanks (ignores turret/gun position in model)
Shot cam does not get LOD correctly

-- Things I am currently looking at
Make AIs better
Single player saving
Riot Blast (perhaps)
Scrolling around at edge of landscape

-- Server Stuff
Chat filter (swear words)
Ban players 

-- Client Stuff
Option to reconnect when disconected from server.
In local mode when it's the next person's turn, re-center the view to where they last had it, and display who's turn it is on the screen.
Ability to re center view around other tanks
keep track of money after you leave the server
keep track of views 
Make a count down sound when timer runs out.
Add option for human players to say stuff when firing/killed
Chat logger (for urls) (you can do this using client logging) Only show sprites/pictures for the tanks in the chooser dialog (use 3d model for selected tanks) (kind of fixed by using progress bar)

-- Other Stuff
Add the ability to customize the languages (for dialogs etc..) (localisation)
Birds/seaguls
Whales
Save game
Teleport (to random position)
Configurable camera views using ctrl-2 etc...
First person style camera mode
Towers can't move
More weapons, always more weapons
Smoke bombs
Bouncing debris
Cloaking device for tanks
Low level cloud or fog
Patriot missile type defense
lasers
plasma blast
different hp / weapons capabilities for different tanks?
guidance systems
fire control
lazy boy

-- Game Play
resignation penalty (there already is, you can't win round!)
communism

# i don't think this is possible - Dave
# real-time mode - everyone shoots as fast as they can?

-- Graphics Stuff
anti-gravity dirt (doesn't fall) Needed for cavern environment 
New animations for weapons
New landscape surrounds, desert etc...
Some kind of fire out the back of missiles
Clouds
lightning
Napalm scorches ground

