Blocking the first stable release:

1. Write hacker battling.
2. Write saving and quitting.
3. Documentation
4. Scoring system & day counter (least number of turns/days)
5. Security rating of the computer put into the game.

For future stable releases:

1. Different caffeine sources with different amounts of energy and
different prices rather than just energy drinks 
2. Levels of play
3. Better interface, maybe
4. Optional Agner Fog's generators <www.agner.org> for better random number
generation, maybe
5. Postgraduate education, maybe
6. Gregorian calendar for counter
7. ASCII art graphics
