2001-07-15 15:56  probert

	* G3DSDLCamera.h, G3DSDLCamera.m, G3DSDLEventHandler.h,
	G3DSDLEventHandler.m, README.SDL, Version: The SDL camera is now a
	subclass of G3DCamera and reuses a lot of code

2001-01-29 15:21  robert

	* G3DSDLCamera.h, G3DSDLCamera.m: API simplifications

2001-01-12 19:04  robert

	* ChangeLog: changelogs updated

2001-01-12 18:51  robert

	* G3DSDLCamera.h, G3DSDLCamera.m: new _rMask based controlling

2001-01-09 15:14  robert

	* G3DSDLCamera.h, G3DSDLCamera.m: testing other visuals ...

2001-01-05 22:08  robert

	* G3DSDLCamera.m: renamed the function NSStringFrom... to
	G3DStringFrom...

2001-01-03 14:06  robert

	* G3DSDLCamera.h, G3DSDLCamera.m, PC.project: framerate measuring
	with the SDL camera

2000-12-10 11:38  robert

	* ChangeLog: changelogs

2000-11-27 13:02  robert

	* G3DSDLCamera.m: minor API improvement by wrapping GL_NORMALIZE

2000-11-26 15:03  robert

	* ChangeLog: cvs2pl

2000-11-26 12:36  robert

	* G3DSDLCamera.h, G3DSDLCamera.m: proper render delegate handling

2000-11-03 14:45  robert

	* README.SDL: noding....

2000-11-03 14:43  robert

	* G3DSDLEventHandler.h, G3DSDLEventHandler.m: added a method to
	retrieve the key state

2000-11-03 13:23  robert

	* Version: fix deservs a new version number

2000-11-03 12:06  robert

	* G3DSDLCamera.m: some minor fixes...

2000-11-01 17:13  robert

	* ChangeLog: new todo's

2000-11-01 16:48  robert

	* G3DSDLEventHandler.m: fixed x/y typo

2000-11-01 13:39  robert

	* G3DSDLCamera.h, G3DSDLCamera.m: new quaternion API

2000-11-01 12:42  robert

	* G3DSDLCamera.m: some fixes

2000-11-01 12:41  robert

	* G3DSDLCamera.m, Version: new version

2000-10-27 18:56  robert

	* G3DSDLCamera.m: daily work

2000-10-22 19:50  robert

	* G3DSDLEventHandler.h, G3DSDLEventHandler.m: some more mouse code

2000-10-13 16:02  robert

	* G3DSDLCamera.h, G3DSDLCamera.m: nothing special

2000-10-11 17:31  robert

	* ChangeLog: new changelog

2000-10-08 14:11  robert

	* G3DSDLCamera.h, G3DSDLCamera.m: new method position

2000-10-07 18:23  robert

	* ChangeLog: Updated the changelogs

2000-10-06 17:40  robert

	* G3DSDLCamera.m: initial listener rotation support

2000-10-06 17:08  robert

	* G3DSDLCamera.m: quat fix when using the setCamera... stuff

2000-10-05 11:56  robert

	* G3DSDLCamera.m: daily work - levels still cannot be
	loaded?!....sigh

2000-10-04 16:58  robert

	* G3DSDLCamera.m: working on scene loading

2000-09-29 17:09  robert

	* G3DSDLCamera.m: small euler/ieuler issue

2000-09-27 15:47  robert

	* G3DSDLCamera.m: work on the scene handling

2000-09-27 12:18  robert

	* G3DSDLEventHandler.m: outcommented the pump of events

2000-09-23 17:49  robert

	* GNUmakefile, PC.project: fix in the PC code...

2000-09-23 17:18  robert

	* GNUmakefile, PC.project: Added the PC project

2000-09-09 13:17  robert

	* G3DSDLCamera.m: Started to work on audio rendering using OpenAL

2000-09-08 13:44  robert

	* G3DSDLCamera.m, Version: Some more work related to lighting

2000-09-07 16:50  robert

	* ChangeLog: updated changelogs

2000-08-23 19:18  robert

	* ChangeLog: new changelog

2000-08-23 15:34  robert

	* README.SDL: Added a simple SDL README

2000-08-20 19:34  robert

	* ChangeLog: new changelogs

2000-08-20 17:36  robert

	* G3DSDLKit.h: More typos fixed...

2000-08-20 17:25  robert

	* G3DSDLCamera.h, G3DSDLCamera.m, G3DSDLEventHandler.h,
	G3DSDLEventHandler.m, GNUmakefile, GNUmakefile.preamble, Version:
	Fixed several typos while renaming

2000-08-18 17:08  robert

	* G3DSDLCamera.m: Nothing

2000-08-16 12:13  robert

	* G3DSDLCamera.h, G3DSDLCamera.m: renamed the camera flags

2000-08-13 18:09  robert

	* G3DSDLEventHandler.m: added the pump function call, but I am not
	sure if this is needed...

2000-08-13 15:09  robert

	* G3DSDLEventHandler.h, G3DSDLEventHandler.m: Removed the obsoet
	motion blur stuff, added simple menus and a demo showing those
	menus...

2000-08-10 13:48  robert

	* ChangeLog: new changelog

2000-08-10 13:45  robert

	* Version: new versions

2000-08-10 13:28  robert

	* G3DSDLCamera.m: removed unneeded var

2000-08-10 12:03  robert

	* G3DSDLCamera.h, G3DSDLCamera.m, Version: finally, the camera
	seems to behave like it should [now using quats]

2000-07-27 13:00  robert

	* G3DSDLCamera.m: initialising of the engine is now up to the
	camera

2000-07-21 13:27  robert

	* G3DSDLCamera.m: correct frustum transformation

2000-07-19 13:47  robert

	* G3DSDLEventHandler.h, G3DSDLEventHandler.m: Mouse support added

2000-07-19 12:50  robert

	* G3DSDLCamera.h, G3DSDLCamera.m, G3DSDLEventHandler.h,
	G3DSDLEventHandler.m: Some more functionality

2000-07-19 11:46  robert

	* G3DSDLEventHandler.m: typo 2 ...

2000-07-19 11:44  robert

	* G3DSDLKit.h: typo...

2000-07-19 11:42  robert

	* G3DSDLCamera.h, G3DSDLCamera.m, G3DSDLEventHandler.h,
	G3DSDLEventHandler.m, G3DSDLKit.h, GNUmakefile, Version: The SDL
	backend is now a lib

2000-07-16 22:41  robert

	* G3DSDLCamera.h, G3DSDLCamera.m: Fixed several typos

2000-07-16 22:22  robert

	* G3DSDLCamera.m: Fixed a typo...

2000-07-16 22:16  robert

	* G3DSDLCamera.h, G3DSDLCamera.m, GNUmakefile,
	GNUmakefile.preamble: First attempt of a SDL based camera

