Post 1.0:
   Import Export
      Lightwave
      MD3
   Handle scaling for creation tools in a generic manner
   Option to draw flat, smoothed, textured in ortho views
 * Model save options
 * Report OpenGL status (supported options)
 * Embedded textures
   Animation
 *    Add frame relative
   Create UI message queue for non-UI components?
   More complete plugin window
      Allow enabling/disabling of plugins
      Allow plugin initialization order changes?
   Scripting
    * Make copy of model
   Serialize selection for copy/paste?
   Finish MenuManager
   Lithunwrap-style texturing
   Force save of a specific type
   Frame selection/all in 3D mode
   Indicate whether model has been saved or not
   Consider allowing reparenting and re-rooting of bone structure
      (will probably involve erasing keyframe animations)
   Striping in low-priority background thread
   Hooks for add/remove model elements (for plugins)
   Tools
      Ruler
   Commands
      Set animation rotation or translation keyframe without movement
      Spherify
      Turn edge (rectangle with 1 and 3 connected will have 2 and 4 connected)
   Script UI
      MRU directories with all scripts in the directory in a menu
   Scripting
      Selection
         Select All Created (or all of type)
   Meta information
      UI
      MM3D save/load
   MM3D Unsupported data
      Load/save unknown type info
      UI for unknown type info
      Embedded textures
   Attempt to correct bad data in mm3d load, and allow user to attempt to continue
   Depth sort so alpha blending comes out right
   Add option to change bone joint display (bones or lines)
