Changes for 1.0.0-Final
   Cleaned up some documentation
   Wrap keyframes on skeletal animations that loop
   Fixed to enable undo after opening a new model
   Fix for command plugins not getting initialized properly
   Added MM3D_EDIT macro to start work on mm3dlib
   Fixed bug with textures disappearing from model after editing texture 
      coordinates (dtor was deleting gl texture in wrong context)

Changes for 1.0.0-Beta4 (0.9.7)
   Joint rotation fix
   Use smoother texture mapping
   Fixed bug with losing vertex/joint assignments on ms3d export
   Minor updates to distribution documentation
   Compile fix for dlopen (caching logic was incorrect)
   Added some #include directives to 3dmprefs.cc, filtermgr.cc, 
      and texmgr.cc
   Internal changes to handle non-texture materials

Changes for 1.0.0-Beta3 (0.9.6)
   Autoconf fixes for Gentoo (liblualib.so needs -ldl)

Changes for 1.0.0-Beta2 (0.9.5)
   Autoconf/automake support
   Made Lua and dl support optional
   Fixed focus bugs with some dialog boxes
   Added "..." after help menu items
   Fixed dark patches at edge of model--caused by near/far plane 
      issue in 3D viewport with some OpenGL implementations

Changes for 1.0.0-Beta1 (0.9.4)
   Wrap keyframe interpolation so that rotation can work 360 degrees
   Made frame label on anim window a fixed width (prevent frame slider 
      wiggle)
   Force all triangles into a group when exporting to MS3D format,
      create "ungrouped" group if necessary
   Added notes on single texture for MD2

