XorGramana-0.0.8

  * pasted copyright and GNU GPL noticess into all
    source files and provided a copy of the GNU
    GPLv3 (see COPYING file) within source package.

  * fixed main level menu so when returning from
    a level where the menu had to be scrolled to
    reach it, the level is displayed and still
    selected.

  * key data created for controlling replays is
    now free()'d.

  * ESC no longer annoyingly quits out of the replay prompt
    when you really did not mean it to. Now forces player to
    press n for no instead.

  * removed map boundary walls from XOR maps and
    removed initial player view data from XOR maps.
    (game view size changed so initial player views
     no longer applicable/worth bothering with).

  * xorgramana maps now have the map-piece location data
    to provide the map display code knowledge of which
    map pieces have been collected and so which segments
    to display, if any.

  * map display is now working for both xor and xorgramana.
    the xorgramana map display blanks ('_') for unsolved
    word-solutions. map can be zoomed in and out.

  * move_gravity_process no longer takes the xor_move* as
    its parameter. it now works the same way as it's exiled
    bastard twin (unsupported_gravity_process).

  * the exit is instantly updated (if it is visible) upon its
    status changing between open and closed. (this broke upon
    only updating the entire view when necessary).

  * two new maps, 'home economics' and 'trips n tracks'.

  * several new floor, wall, and edge textures. the textures
    are variated in later levels (see XOR maps).

  * fixed: objects which gravitate AND have hard-push property now
    do not detonate bombs without gravitating atleast one
    block first (ie same way as standard gravitating objects).

  * More control over debugging spew. Check Makefile and defs.h
    for details.

  * map struct now has flag for solved words so that when displaying
    the map, only un-solved word blanks are shown (taking logic from
    XOR map, where only uncollected masks are shown).

  * fixed bug in XorGramana replay. replay data should not have been 
    reallocated during replay when a mask was collected.

-----------------------------------------------------
XorGramana-0.0.7
(Since unofficial 0.0.6 release)

  * fixed v-blast explosion checks for gravitating
    objects located around the blast (arrays too
    small to hold all check coordinates etc).

  * main menu can now hold more levels than
    can fit in the area and without over-writing
    other items on the screen. menu scrolls as
    required.

  * 3 additional new wall and floor textures.

  * wall edging: walls in map are analysed and
    new wall icons are created so walled areas
    have an edge outlining them. edging can be
    transparent or solid.

  * added borders around almost all letter
    objects and created transparency for letter
    objects and handled this better.

  * created new levels and moved some levels
    around. hopefully the difficulty of the 
    new levels increments slowly enough for people
    new to the game to learn how it works without
    being put off by difficulty.

  * pressing 'x' in the main menu toggles between
    XorGramana and an implementation of Xor. All
    15 levels of Xor are available and should play
    identically to original game - this uses same
    engine as XorGramana, kind of proof of concept
    that XorGramana maintains the rules regarding
    objects that Xor does while introducing new
    objects and behaviours.

  * In-game messages display a little better now.

  * Improved map icon (although map display does
    not work yet).

  * the 't' object's behaviour fixed so it now gravitates.
    (The 't' is the inverse of Xor's v-bomb, it gravitates
    right instead of left, it is still a v-bomb though).

  * renamed ICON_SPACE to ICON_FLOOR for more accuracy.
    added function (icons.h, icons.c) to set from amongst
    three space types (SPC_TRANS,SPC_OPAQUE,SPC_FLOOR) such
    that what is displayed as a space by routines such as
    gfx_printf (gfx.h,gfx.c) can be modified (this is
    done via set_space_icon, and effects behaviour of
    char_to_icon function, from icons.h, icons.c).
