2003-08-31 Gunther Piez <gpiez@cruncher>
	fixed bug in newGameSwap() 

2003-08-31 Gunther Piez <gpiez@cruncher>
	removed some bugs in Game::updatePieces, board should now display correctly even after clicking around in the movelist window 

2003-08-29  <>
	changed textures to jpeg 

2003-08-28  <>
	added mimetypes for epd and fen 

2003-08-28  <>
	added help option, rewritten benchmark 

2003-08-26  <>
	added some icons 
	fixed change sides 
	fixed fullscreen-return 
	saving files now works 

2003-08-26  <>
	quiescense search now unlimited in ply again, to short qsearches were poisoning the cache with nonsense 
	fixed child window handling 
	fixed disappearing pieces bug 
	fixed analyzing engines impossible to remove bug 
	added flip view  

2003-08-25  <>
	removed some old test-code from sliboengine, gives a nice 10-times speedup 
	added code to double the search depth in pawn endgames, now transitions to 
	endgames are handled much better 
	added some #includes, now it compiles with gcc-3.2 again 
	changed verified nullmove pruning to verify after nullmove test again 
	cleaned up code in movegen_c 
	 

2003-08-23
engine:
added dynamic ply decrement, to cover few-move-possibilities sitations
like pawn endgames, searchdeep is now effectivly doubled if a pawn endgame
is reached
removed bug in moveToStrX, underpromotions are now correctly displayed. first
move selection of a hashtable moves now hounours move.special flag, so underpromotions
will now be correctly searched first in the movetree, if the are stored as best move 
this also means SMALL_HASH is now deprecated and no longer functional

2003-08-22  <>
	added captions to child windows 
	rebuilding the menu no longer crashes 
	navigation no longer crashes 
	 

2003-08-21  <>
	added preliminary pgn support 

2003-08-21  <>
	settings -> time control working 
	added support for pgn game trees 

