Ogre::SceneManager::LightInfo Struct Reference

Cached light information, used to tracking light's changes. More...

#include <OgreSceneManager.h>

List of all members.

Public Member Functions

bool operator== (const LightInfo &rhs) const
bool operator!= (const LightInfo &rhs) const

Public Attributes

Light * light
int type
Real range
Vector3 position


Detailed Description

Cached light information, used to tracking light's changes.

Definition at line 479 of file OgreSceneManager.h.


Member Function Documentation

bool Ogre::SceneManager::LightInfo::operator== ( const LightInfo &  rhs  )  const

Definition at line 486 of file OgreSceneManager.h.

References light, position, range, and type.

bool Ogre::SceneManager::LightInfo::operator!= ( const LightInfo &  rhs  )  const

Definition at line 492 of file OgreSceneManager.h.


Member Data Documentation

Light* Ogre::SceneManager::LightInfo::light

Definition at line 481 of file OgreSceneManager.h.

Referenced by operator==().

int Ogre::SceneManager::LightInfo::type

Definition at line 482 of file OgreSceneManager.h.

Referenced by operator==().

Real Ogre::SceneManager::LightInfo::range

Definition at line 483 of file OgreSceneManager.h.

Referenced by operator==().

Vector3 Ogre::SceneManager::LightInfo::position

Definition at line 484 of file OgreSceneManager.h.

Referenced by operator==().


The documentation for this struct was generated from the following file:

Copyright © 2008 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 14:32:23 2009