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Ogre::SceneManager::LightInfo Struct Reference

Cached light information, used to tracking light's changes. More...

#include <OgreSceneManager.h>

List of all members.

Public Member Functions

bool operator== (const LightInfo &rhs) const
bool operator!= (const LightInfo &rhs) const

Public Attributes

Light * light
int type
Real range
Vector3 position


Detailed Description

Cached light information, used to tracking light's changes.

Definition at line 479 of file OgreSceneManager.h.


Member Function Documentation

bool Ogre::SceneManager::LightInfo::operator!= (  const LightInfo &  rhs  )  const
 

Definition at line 492 of file OgreSceneManager.h.

bool Ogre::SceneManager::LightInfo::operator== (  const LightInfo &  rhs  )  const
 

Definition at line 486 of file OgreSceneManager.h.

References light, position, range, and type.


Member Data Documentation

Light* Ogre::SceneManager::LightInfo::light
 

Definition at line 481 of file OgreSceneManager.h.

Referenced by operator==().

Vector3 Ogre::SceneManager::LightInfo::position
 

Definition at line 484 of file OgreSceneManager.h.

Referenced by operator==().

Real Ogre::SceneManager::LightInfo::range
 

Definition at line 483 of file OgreSceneManager.h.

Referenced by operator==().

int Ogre::SceneManager::LightInfo::type
 

Definition at line 482 of file OgreSceneManager.h.

Referenced by operator==().


The documentation for this struct was generated from the following file:

Copyright © 2008 Torus Knot Software Ltd
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Last modified Sat Apr 11 13:52:49 2009