#include <OgreWireBoundingBox.h>
Inheritance diagram for Ogre::WireBoundingBox:

Public Types | |||||||
| typedef std::vector< ShadowRenderable * > | ShadowRenderableList | ||||||
| typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator | ||||||
Public Member Functions | |||||||
| WireBoundingBox () | |||||||
| ~WireBoundingBox () | |||||||
| void | setupBoundingBox (const AxisAlignedBox &aabb) | ||||||
| Builds the wireframe line list. | |||||||
| Real | getSquaredViewDepth (const Camera *cam) const | ||||||
| Returns the camera-relative squared depth of this renderable. | |||||||
| Real | getBoundingRadius (void) const | ||||||
| Retrieves the radius of the origin-centered bounding sphere for this object. | |||||||
| void | setMaterial (const String &matName) | ||||||
| virtual const MaterialPtr & | getMaterial (void) const | ||||||
| Retrieves a weak reference to the material this renderable object uses. | |||||||
| virtual void | setRenderOperation (const RenderOperation &rend) | ||||||
| virtual void | getRenderOperation (RenderOperation &op) | ||||||
| Gets the render operation required to send this object to the frame buffer. | |||||||
| void | setWorldTransform (const Matrix4 &xform) | ||||||
| virtual void | _notifyCurrentCamera (Camera *cam) | ||||||
| Internal method to notify the object of the camera to be used for the next rendering operation. | |||||||
| void | setBoundingBox (const AxisAlignedBox &box) | ||||||
| virtual const AxisAlignedBox & | getBoundingBox (void) const | ||||||
| Retrieves the local axis-aligned bounding box for this object. | |||||||
| virtual void | _updateRenderQueue (RenderQueue *queue) | ||||||
| Internal method by which the movable object must add Renderable subclass instances to the rendering queue. | |||||||
| void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) | ||||||
| |||||||
| virtual const String & | getMovableType (void) const | ||||||
| Overridden from MovableObject. | |||||||
| const LightList & | getLights (void) const | ||||||
| |||||||
| virtual void | _notifyCreator (MovableObjectFactory *fact) | ||||||
| Notify the object of it's creator (internal use only). | |||||||
| virtual MovableObjectFactory * | _getCreator (void) const | ||||||
| Get the creator of this object, if any (internal use only). | |||||||
| virtual void | _notifyManager (SceneManager *man) | ||||||
| Notify the object of it's manager (internal use only). | |||||||
| virtual SceneManager * | _getManager (void) const | ||||||
| Get the manager of this object, if any (internal use only). | |||||||
| virtual const String & | getName (void) const | ||||||
| Returns the name of this object. | |||||||
| virtual Node * | getParentNode (void) const | ||||||
| Returns the node to which this object is attached. | |||||||
| virtual SceneNode * | getParentSceneNode (void) const | ||||||
| Returns the scene node to which this object is attached. | |||||||
| virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) | ||||||
| Internal method called to notify the object that it has been attached to a node. | |||||||
| virtual bool | isAttached (void) const | ||||||
| Returns true if this object is attached to a SceneNode or TagPoint. | |||||||
| virtual void | detatchFromParent (void) | ||||||
| Detaches an object from a parent SceneNode or TagPoint, if attached. | |||||||
| virtual bool | isInScene (void) const | ||||||
| Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |||||||
| virtual void | _notifyMoved (void) | ||||||
| Internal method called to notify the object that it has been moved. | |||||||
| virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const | ||||||
| Retrieves the axis-aligned bounding box for this object in world coordinates. | |||||||
| virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const | ||||||
| Retrieves the worldspace bounding sphere for this object. | |||||||
| virtual void | setVisible (bool visible) | ||||||
| Tells this object whether to be visible or not, if it has a renderable component. | |||||||
| virtual bool | getVisible (void) const | ||||||
| Gets this object whether to be visible or not, if it has a renderable component. | |||||||
| virtual bool | isVisible (void) const | ||||||
| Returns whether or not this object is supposed to be visible or not. | |||||||
| virtual void | setRenderingDistance (Real dist) | ||||||
| Sets the distance at which the object is no longer rendered. | |||||||
| virtual Real | getRenderingDistance (void) const | ||||||
| Gets the distance at which batches are no longer rendered. | |||||||
| virtual void | setUserObject (UserDefinedObject *obj) | ||||||
| Call this to associate your own custom user object instance with this MovableObject. | |||||||
| virtual UserDefinedObject * | getUserObject (void) | ||||||
| Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject. | |||||||
| virtual void | setUserAny (const Any &anything) | ||||||
| Sets any kind of user value on this object. | |||||||
| virtual void | setUserAny (const Any &anything) | ||||||
| Sets any kind of user value on this object. | |||||||
| virtual const Any & | getUserAny (void) const | ||||||
| Retrieves the custom user value associated with this object. | |||||||
| virtual const Any & | getUserAny (void) const | ||||||
| Retrieves the custom user value associated with this object. | |||||||
| virtual void | setRenderQueueGroup (uint8 queueID) | ||||||
| Sets the render queue group this entity will be rendered through. | |||||||
| virtual uint8 | getRenderQueueGroup (void) const | ||||||
| Gets the queue group for this entity, see setRenderQueueGroup for full details. | |||||||
| virtual const Matrix4 & | _getParentNodeFullTransform (void) const | ||||||
| return the full transformation of the parent sceneNode or the attachingPoint node | |||||||
| virtual void | setQueryFlags (uint32 flags) | ||||||
| Sets the query flags for this object. | |||||||
| virtual void | addQueryFlags (uint32 flags) | ||||||
| As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |||||||
| virtual void | removeQueryFlags (unsigned long flags) | ||||||
| As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |||||||
| virtual uint32 | getQueryFlags (void) const | ||||||
| Returns the query flags relevant for this object. | |||||||
| virtual void | setVisibilityFlags (uint32 flags) | ||||||
| Sets the visiblity flags for this object. | |||||||
| virtual void | addVisibilityFlags (uint32 flags) | ||||||
| As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. | |||||||
| virtual void | removeVisibilityFlags (uint32 flags) | ||||||
| As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. | |||||||
| virtual uint32 | getVisibilityFlags (void) const | ||||||
| Returns the visibility flags relevant for this object. | |||||||
| virtual void | setListener (Listener *listener) | ||||||
| Sets a listener for this object. | |||||||
| virtual Listener * | getListener (void) const | ||||||
| Gets the current listener for this object. | |||||||
| virtual const LightList & | queryLights (void) const | ||||||
| Gets a list of lights, ordered relative to how close they are to this movable object. | |||||||
| virtual LightList * | _getLightList () | ||||||
| Returns a pointer to the current list of lights for this object. | |||||||
| EdgeData * | getEdgeList (void) | ||||||
| Define a default implementation of method from ShadowCaster which implements no shadows. | |||||||
| bool | hasEdgeList (void) | ||||||
| Define a default implementation of method from ShadowCaster which implements no shadows. | |||||||
| ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | ||||||
| Define a default implementation of method from ShadowCaster which implements no shadows. | |||||||
| const AxisAlignedBox & | getLightCapBounds (void) const | ||||||
| Overridden member from ShadowCaster. | |||||||
| const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const | ||||||
| Overridden member from ShadowCaster. | |||||||
| void | setCastShadows (bool enabled) | ||||||
| Sets whether or not this object will cast shadows. | |||||||
| bool | getCastShadows (void) const | ||||||
| Returns whether shadow casting is enabled for this object. | |||||||
| Real | getPointExtrusionDistance (const Light *l) const | ||||||
| Get the distance to extrude for a point/spot light. | |||||||
| virtual uint32 | getTypeFlags (void) const | ||||||
| Get the 'type flags' for this MovableObject. | |||||||
| virtual void | setDebugDisplayEnabled (bool enabled) | ||||||
| Sets whether or not the debug display of this object is enabled. | |||||||
| virtual bool | isDebugDisplayEnabled (void) const | ||||||
| Gets whether debug display of this object is enabled. | |||||||
| const StringVector & | getAnimableValueNames (void) const | ||||||
| Gets a list of animable value names for this object. | |||||||
| virtual AnimableValuePtr | createAnimableValue (const String &valueName) | ||||||
| Create a reference-counted AnimableValuePtr for the named value. | |||||||
| void * | operator new (size_t sz, const char *file, int line, const char *func) | ||||||
| operator new, with debug line info | |||||||
| void * | operator new (size_t sz) | ||||||
| void * | operator new (size_t sz, void *ptr) | ||||||
| placement operator new | |||||||
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | ||||||
| array operator new, with debug line info | |||||||
| void * | operator new[] (size_t sz) | ||||||
| void | operator delete (void *ptr) | ||||||
| void | operator delete (void *ptr, void *) | ||||||
| void | operator delete (void *ptr, const char *, int, const char *) | ||||||
| void | operator delete[] (void *ptr) | ||||||
| void | operator delete[] (void *ptr, const char *, int, const char *) | ||||||
| virtual Technique * | getTechnique (void) const | ||||||
| Retrieves a pointer to the Material Technique this renderable object uses. | |||||||
| virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) | ||||||
| Called just prior to the Renderable being rendered. | |||||||
| virtual void | postRender (SceneManager *sm, RenderSystem *rsys) | ||||||
| Called immediately after the Renderable has been rendered. | |||||||
| virtual unsigned short | getNumWorldTransforms (void) const | ||||||
| Returns the number of world transform matrices this renderable requires. | |||||||
| void | setUseIdentityProjection (bool useIdentityProjection) | ||||||
| Sets whether or not to use an 'identity' projection. | |||||||
| bool | getUseIdentityProjection (void) const | ||||||
| Returns whether or not to use an 'identity' projection. | |||||||
| void | setUseIdentityView (bool useIdentityView) | ||||||
| Sets whether or not to use an 'identity' view. | |||||||
| bool | getUseIdentityView (void) const | ||||||
| Returns whether or not to use an 'identity' view. | |||||||
| virtual bool | getCastsShadows (void) const | ||||||
| Method which reports whether this renderable would normally cast a shadow. | |||||||
| void | setCustomParameter (size_t index, const Vector4 &value) | ||||||
| Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |||||||
| const Vector4 & | getCustomParameter (size_t index) const | ||||||
| Gets the custom value associated with this Renderable at the given index. | |||||||
| virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | ||||||
| Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |||||||
| virtual void | setPolygonModeOverrideable (bool override) | ||||||
| Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |||||||
| virtual bool | getPolygonModeOverrideable (void) const | ||||||
| Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |||||||
| virtual RenderSystemData * | getRenderSystemData () const | ||||||
| Sets render system private data. | |||||||
| virtual void | setRenderSystemData (RenderSystemData *val) const | ||||||
| gets render system private data | |||||||
Static Public Member Functions | |||||||
| static void | setDefaultQueryFlags (uint32 flags) | ||||||
| Set the default query flags for all future MovableObject instances. | |||||||
| static uint32 | getDefaultQueryFlags () | ||||||
| Get the default query flags for all future MovableObject instances. | |||||||
| static void | setDefaultVisibilityFlags (uint32 flags) | ||||||
| Set the default visibility flags for all future MovableObject instances. | |||||||
| static uint32 | getDefaultVisibilityFlags () | ||||||
| Get the default visibility flags for all future MovableObject instances. | |||||||
| static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | ||||||
| Utility method for extruding vertices based on a light. | |||||||
Protected Types | |||||||
| typedef std::map< String, StringVector > | AnimableDictionaryMap | ||||||
| typedef std::map< size_t, Vector4 > | CustomParameterMap | ||||||
Protected Member Functions | |||||||
| void | getWorldTransforms (Matrix4 *xform) const | ||||||
| Override this method to prevent parent transforms (rotation,translation,scale). | |||||||
| void | setupBoundingBoxVertices (const AxisAlignedBox &aab) | ||||||
| Builds the wireframe line list. | |||||||
| Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const | ||||||
| Helper method for calculating extrusion distance. | |||||||
| virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) | ||||||
| Tells the caster to perform the tasks necessary to update the edge data's light listing. | |||||||
| virtual void | generateShadowVolume (EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | ||||||
| Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. | |||||||
| virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | ||||||
| Utility method for extruding a bounding box. | |||||||
| virtual const String & | getAnimableDictionaryName (void) const | ||||||
| Get the name of the animable dictionary for this class. | |||||||
| void | createAnimableDictionary (void) const | ||||||
| Internal method for creating a dictionary of animable value names for the class, if it does not already exist. | |||||||
| StringVector & | _getAnimableValueNames (void) | ||||||
| Get an updateable reference to animable value list. | |||||||
| virtual void | initialiseAnimableDictionary (StringVector &) const | ||||||
| Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters. | |||||||
Protected Attributes | |||||||
| Real | mRadius | ||||||
| RenderOperation | mRenderOp | ||||||
| Matrix4 | m_matWorldTransform | ||||||
| AxisAlignedBox | mBox | ||||||
| String | m_strMatName | ||||||
| MaterialPtr | m_pMaterial | ||||||
| SceneManager * | m_pParentSceneManager | ||||||
| The scene manager for the current frame. | |||||||
| Camera * | m_pCamera | ||||||
| The camera for the current frame. | |||||||
| String | mName | ||||||
| Name of this object. | |||||||
| MovableObjectFactory * | mCreator | ||||||
| Creator of this object (if created by a factory). | |||||||
| SceneManager * | mManager | ||||||
| SceneManager holding this object (if applicable). | |||||||
| Node * | mParentNode | ||||||
| node to which this object is attached | |||||||
| bool | mParentIsTagPoint | ||||||
| bool | mVisible | ||||||
| Is this object visible? | |||||||
| bool | mDebugDisplay | ||||||
| Is debug display enabled? | |||||||
| Real | mUpperDistance | ||||||
| Upper distance to still render. | |||||||
| Real | mSquaredUpperDistance | ||||||
| bool | mBeyondFarDistance | ||||||
| Hidden because of distance? | |||||||
| Any | mUserAny | ||||||
| User defined link to another object / value / whatever. | |||||||
| Any | mUserAny | ||||||
| uint8 | mRenderQueueID | ||||||
| The render queue to use when rendering this object. | |||||||
| bool | mRenderQueueIDSet | ||||||
| Flags whether the RenderQueue's default should be used. | |||||||
| uint32 | mQueryFlags | ||||||
| Flags determining whether this object is included / excluded from scene queries. | |||||||
| uint32 | mVisibilityFlags | ||||||
| Flags determining whether this object is visible (compared to SceneManager mask). | |||||||
| AxisAlignedBox | mWorldAABB | ||||||
| Cached world AABB of this object. | |||||||
| Sphere | mWorldBoundingSphere | ||||||
| AxisAlignedBox | mWorldDarkCapBounds | ||||||
| World space AABB of this object's dark cap. | |||||||
| bool | mCastShadows | ||||||
| Does this object cast shadows? | |||||||
| bool | mRenderingDisabled | ||||||
| Does rendering this object disabled by listener? | |||||||
| Listener * | mListener | ||||||
| MovableObject listener - only one allowed (no list) for size & performance reasons. */. | |||||||
| LightList | mLightList | ||||||
| List of lights for this object. | |||||||
| ulong | mLightListUpdated | ||||||
| The last frame that this light list was updated in. | |||||||
| CustomParameterMap | mCustomParameters | ||||||
| bool | mPolygonModeOverrideable | ||||||
| bool | mUseIdentityProjection | ||||||
| bool | mUseIdentityView | ||||||
| RenderSystemData * | mRenderSystemData | ||||||
Static Protected Attributes | |||||||
| static uint | ms_uGenNameCount | ||||||
| Static member used to automatically generate names for SimpleRendaerable objects. | |||||||
| static uint32 | msDefaultQueryFlags | ||||||
| Default query flags. | |||||||
| static uint32 | msDefaultVisibilityFlags | ||||||
| Default visibility flags. | |||||||
| static AnimableDictionaryMap | msAnimableDictionary | ||||||
| Static map of class name to list of animable value names. | |||||||
Definition at line 43 of file OgreWireBoundingBox.h.
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Definition at line 234 of file OgreAnimable.h. |
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Definition at line 371 of file OgreRenderable.h. |
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Definition at line 123 of file OgreShadowCaster.h. |
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Definition at line 124 of file OgreShadowCaster.h. |
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Get an updateable reference to animable value list.
Definition at line 260 of file OgreAnimable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
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Get the creator of this object, if any (internal use only).
Definition at line 171 of file OgreMovableObject.h. |
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Returns a pointer to the current list of lights for this object.
Definition at line 428 of file OgreMovableObject.h. |
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Get the manager of this object, if any (internal use only).
Definition at line 175 of file OgreMovableObject.h. |
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return the full transformation of the parent sceneNode or the attachingPoint node
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Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Entity, Ogre::Light, and Ogre::ParticleSystem. |
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Notify the object of it's creator (internal use only).
Definition at line 169 of file OgreMovableObject.h. |
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Internal method to notify the object of the camera to be used for the next rendering operation.
Reimplemented from Ogre::MovableObject. |
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Notify the object of it's manager (internal use only).
Definition at line 173 of file OgreMovableObject.h. |
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Internal method called to notify the object that it has been moved.
Reimplemented in Ogre::Light. |
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Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
Reimplemented in Ogre::SubEntity. Definition at line 279 of file OgreRenderable.h. References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex. |
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Internal method by which the movable object must add Renderable subclass instances to the rendering queue.
Implements Ogre::MovableObject. |
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As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 346 of file OgreMovableObject.h. |
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As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 374 of file OgreMovableObject.h. |
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Internal method for creating a dictionary of animable value names for the class, if it does not already exist.
Definition at line 247 of file OgreAnimable.h. |
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Create a reference-counted AnimableValuePtr for the named value.
Reimplemented in Ogre::Light. Definition at line 313 of file OgreAnimable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
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Detaches an object from a parent SceneNode or TagPoint, if attached.
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Utility method for extruding a bounding box.
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Utility method for extruding vertices based on a light.
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Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
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Get the name of the animable dictionary for this class.
Reimplemented in Ogre::Light. Definition at line 242 of file OgreAnimable.h. References Ogre::StringUtil::BLANK. |
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Gets a list of animable value names for this object.
Definition at line 288 of file OgreAnimable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
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Retrieves the local axis-aligned bounding box for this object.
Implements Ogre::MovableObject. |
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Retrieves the radius of the origin-centered bounding sphere for this object.
Implements Ogre::MovableObject. Definition at line 69 of file OgreWireBoundingBox.h. |
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Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster. Definition at line 458 of file OgreMovableObject.h. |
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Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 214 of file OgreRenderable.h. |
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Gets the custom value associated with this Renderable at the given index.
Definition at line 240 of file OgreRenderable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
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Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. |
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Get the default query flags for all future MovableObject instances.
Definition at line 361 of file OgreMovableObject.h. |
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Get the default visibility flags for all future MovableObject instances.
Definition at line 389 of file OgreMovableObject.h. |
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Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region. Definition at line 431 of file OgreMovableObject.h. |
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Helper method for calculating extrusion distance.
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Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. |
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Implements Ogre::Renderable. Reimplemented in Ogre::InstancedGeometry::GeometryBucket. |
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Gets the current listener for this object.
Definition at line 400 of file OgreMovableObject.h. |
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Retrieves a weak reference to the material this renderable object uses.
Implements Ogre::Renderable. Reimplemented in Ogre::InstancedGeometry::GeometryBucket. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. |
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Returns the name of this object.
Reimplemented in Ogre::Camera. Definition at line 178 of file OgreMovableObject.h. |
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Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::InstancedGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 143 of file OgreRenderable.h. |
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Returns the node to which this object is attached.
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Returns the scene node to which this object is attached.
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Get the distance to extrude for a point/spot light.
Implements Ogre::ShadowCaster. |
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Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable. Definition at line 304 of file OgreRenderable.h. |
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Returns the query flags relevant for this object.
Definition at line 353 of file OgreMovableObject.h. |
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Gets the distance at which batches are no longer rendered.
Definition at line 286 of file OgreMovableObject.h. |
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Gets the render operation required to send this object to the frame buffer.
Implements Ogre::Renderable. |
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Gets the queue group for this entity, see setRenderQueueGroup for full details.
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Sets render system private data.
Definition at line 356 of file OgreRenderable.h. |
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Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region. |
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Returns the camera-relative squared depth of this renderable.
Implements Ogre::Renderable. |
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Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 87 of file OgreRenderable.h. |
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Get the 'type flags' for this MovableObject.
Reimplemented in Ogre::BillboardSet, Ogre::Entity, Ogre::Frustum, Ogre::Light, Ogre::ParticleSystem, and Ogre::StaticGeometry::Region. |
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Returns whether or not to use an 'identity' projection.
Definition at line 168 of file OgreRenderable.h. |
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Returns whether or not to use an 'identity' view.
Definition at line 193 of file OgreRenderable.h. |
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Retrieves the custom user value associated with this object.
Definition at line 319 of file OgreRenderable.h. |
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Retrieves the custom user value associated with this object.
Definition at line 314 of file OgreMovableObject.h. |
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Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.
Definition at line 298 of file OgreMovableObject.h. |
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Returns the visibility flags relevant for this object.
Definition at line 381 of file OgreMovableObject.h. |
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Gets this object whether to be visible or not, if it has a renderable component.
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Retrieves the axis-aligned bounding box for this object in world coordinates.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity. |
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Retrieves the worldspace bounding sphere for this object.
Reimplemented in Ogre::Entity. |
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Override this method to prevent parent transforms (rotation,translation,scale).
Reimplemented from Ogre::SimpleRenderable. |
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Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region. Definition at line 433 of file OgreMovableObject.h. |
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Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters.
Reimplemented in Ogre::Light. Definition at line 280 of file OgreAnimable.h. |
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Returns true if this object is attached to a SceneNode or TagPoint.
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Gets whether debug display of this object is enabled.
Definition at line 497 of file OgreMovableObject.h. |
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Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph.
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Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::InstancedGeometry::BatchInstance, and Ogre::StaticGeometry::Region. |
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Definition at line 101 of file OgreMemoryAllocatedObject.h. |
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Definition at line 95 of file OgreMemoryAllocatedObject.h. |
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Definition at line 89 of file OgreMemoryAllocatedObject.h. |
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Definition at line 112 of file OgreMemoryAllocatedObject.h. |
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Definition at line 106 of file OgreMemoryAllocatedObject.h. |
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placement operator new
Definition at line 73 of file OgreMemoryAllocatedObject.h. |
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Definition at line 67 of file OgreMemoryAllocatedObject.h. |
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operator new, with debug line info
Definition at line 62 of file OgreMemoryAllocatedObject.h. |
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Definition at line 84 of file OgreMemoryAllocatedObject.h. |
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array operator new, with debug line info
Definition at line 79 of file OgreMemoryAllocatedObject.h. |
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Called immediately after the Renderable has been rendered.
Definition at line 119 of file OgreRenderable.h. |
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Called just prior to the Renderable being rendered.
Definition at line 116 of file OgreRenderable.h. |
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Gets a list of lights, ordered relative to how close they are to this movable object.
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As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 350 of file OgreMovableObject.h. |
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As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 378 of file OgreMovableObject.h. |
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Sets whether or not this object will cast shadows.
Definition at line 456 of file OgreMovableObject.h. |
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Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
Definition at line 231 of file OgreRenderable.h. |
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Sets whether or not the debug display of this object is enabled.
Definition at line 495 of file OgreMovableObject.h. |
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Set the default query flags for all future MovableObject instances.
Definition at line 357 of file OgreMovableObject.h. |
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Set the default visibility flags for all future MovableObject instances.
Definition at line 385 of file OgreMovableObject.h. |
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Sets a listener for this object.
Definition at line 396 of file OgreMovableObject.h. |
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Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Definition at line 296 of file OgreRenderable.h. |
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Sets the query flags for this object.
Definition at line 342 of file OgreMovableObject.h. |
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Sets the distance at which the object is no longer rendered.
Definition at line 280 of file OgreMovableObject.h. |
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Sets the render queue group this entity will be rendered through.
Reimplemented in Ogre::Entity, and Ogre::ParticleSystem. |
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gets render system private data
Definition at line 364 of file OgreRenderable.h. |
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Builds the wireframe line list.
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Builds the wireframe line list.
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Sets whether or not to use an 'identity' projection.
Definition at line 154 of file OgreRenderable.h. |
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Sets whether or not to use an 'identity' view.
Definition at line 179 of file OgreRenderable.h. |
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Sets any kind of user value on this object.
Definition at line 315 of file OgreRenderable.h. |
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Sets any kind of user value on this object.
Definition at line 310 of file OgreMovableObject.h. |
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Call this to associate your own custom user object instance with this MovableObject.
Definition at line 294 of file OgreMovableObject.h. |
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Sets the visiblity flags for this object.
Definition at line 370 of file OgreMovableObject.h. |
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Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light. |
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Tells the caster to perform the tasks necessary to update the edge data's light listing. Can be overridden if the subclass needs to do additional things.
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Implements Ogre::MovableObject. Reimplemented in Ogre::InstancedGeometry::GeometryBucket. |
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Definition at line 46 of file OgreSimpleRenderable.h. |
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The camera for the current frame.
Definition at line 56 of file OgreSimpleRenderable.h. |
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Definition at line 50 of file OgreSimpleRenderable.h. |
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The scene manager for the current frame.
Definition at line 53 of file OgreSimpleRenderable.h. |
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Definition at line 49 of file OgreSimpleRenderable.h. |
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Hidden because of distance?
Definition at line 120 of file OgreMovableObject.h. |
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Definition at line 47 of file OgreSimpleRenderable.h. |
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Does this object cast shadows?
Definition at line 138 of file OgreMovableObject.h. |
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Creator of this object (if created by a factory).
Definition at line 106 of file OgreMovableObject.h. |
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Definition at line 372 of file OgreRenderable.h. |
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Is debug display enabled?
Definition at line 115 of file OgreMovableObject.h. |
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List of lights for this object.
Reimplemented in Ogre::StaticGeometry::Region. Definition at line 146 of file OgreMovableObject.h. |
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The last frame that this light list was updated in.
Reimplemented in Ogre::StaticGeometry::Region. Definition at line 148 of file OgreMovableObject.h. |
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MovableObject listener - only one allowed (no list) for size & performance reasons. */.
Definition at line 143 of file OgreMovableObject.h. |
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SceneManager holding this object (if applicable).
Definition at line 108 of file OgreMovableObject.h. |
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Name of this object.
Reimplemented in Ogre::Camera. Definition at line 104 of file OgreMovableObject.h. |
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Definition at line 111 of file OgreMovableObject.h. |
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node to which this object is attached
Definition at line 110 of file OgreMovableObject.h. |
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Definition at line 373 of file OgreRenderable.h. |
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Flags determining whether this object is included / excluded from scene queries.
Definition at line 128 of file OgreMovableObject.h. |
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Definition at line 54 of file OgreWireBoundingBox.h. |
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Does rendering this object disabled by listener?
Definition at line 141 of file OgreMovableObject.h. |
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Definition at line 44 of file OgreSimpleRenderable.h. |
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The render queue to use when rendering this object.
Definition at line 124 of file OgreMovableObject.h. |
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Flags whether the RenderQueue's default should be used.
Definition at line 126 of file OgreMovableObject.h. |
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Definition at line 377 of file OgreRenderable.h. |
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Static member used to automatically generate names for SimpleRendaerable objects.
Definition at line 59 of file OgreSimpleRenderable.h. |
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Static map of class name to list of animable value names.
Definition at line 236 of file OgreAnimable.h. |
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Default query flags.
Definition at line 152 of file OgreMovableObject.h. |
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Default visibility flags.
Definition at line 154 of file OgreMovableObject.h. |
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Definition at line 118 of file OgreMovableObject.h. |
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Upper distance to still render.
Definition at line 117 of file OgreMovableObject.h. |
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Definition at line 374 of file OgreRenderable.h. |
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Definition at line 375 of file OgreRenderable.h. |
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Definition at line 376 of file OgreRenderable.h. |
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User defined link to another object / value / whatever.
Definition at line 122 of file OgreMovableObject.h. |
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Flags determining whether this object is visible (compared to SceneManager mask).
Definition at line 130 of file OgreMovableObject.h. |
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Is this object visible?
Definition at line 113 of file OgreMovableObject.h. |
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Cached world AABB of this object.
Reimplemented in Ogre::ParticleSystem. Definition at line 132 of file OgreMovableObject.h. |
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Definition at line 134 of file OgreMovableObject.h. |
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World space AABB of this object's dark cap.
Definition at line 136 of file OgreMovableObject.h. |
Copyright © 2008 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 13:56:48 2009