#include <OgreSceneManager.h>
Inheritance diagram for Ogre::SceneManager::SceneMgrQueuedRenderableVisitor:

Public Member Functions | |
| SceneMgrQueuedRenderableVisitor () | |
| ~SceneMgrQueuedRenderableVisitor () | |
| void | visit (Renderable *r) |
| Visit method called once per Renderable on a grouped collection. | |
| bool | visit (const Pass *p) |
| void | visit (RenderablePass *rp) |
| Called when visiting a RenderablePass, i.e. | |
Public Attributes | |
| SceneManager * | targetSceneMgr |
| Target SM to send renderables to. | |
| bool | transparentShadowCastersMode |
| Are we in transparent shadow caster mode? | |
| bool | autoLights |
| Automatic light handling? | |
| const LightList * | manualLightList |
| Manual light list. | |
| bool | scissoring |
| Scissoring if requested? | |
Protected Attributes | |
| const Pass * | mUsedPass |
| Pass that was actually used at the grouping level. | |
Definition at line 328 of file OgreSceneManager.h.
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Definition at line 334 of file OgreSceneManager.h. |
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Definition at line 336 of file OgreSceneManager.h. |
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Called when visiting a RenderablePass, i.e. items in a sorted collection where items are not grouped by pass.
Implements Ogre::QueuedRenderableVisitor. |
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Implements Ogre::QueuedRenderableVisitor. |
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Visit method called once per Renderable on a grouped collection.
Implements Ogre::QueuedRenderableVisitor. |
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Automatic light handling?
Definition at line 346 of file OgreSceneManager.h. |
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Manual light list.
Definition at line 348 of file OgreSceneManager.h. |
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Pass that was actually used at the grouping level.
Definition at line 332 of file OgreSceneManager.h. |
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Scissoring if requested?
Definition at line 350 of file OgreSceneManager.h. |
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Target SM to send renderables to.
Definition at line 342 of file OgreSceneManager.h. |
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Are we in transparent shadow caster mode?
Definition at line 344 of file OgreSceneManager.h. |
Copyright © 2008 Torus Knot Software Ltd

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Last modified Sat Apr 11 13:52:51 2009