#include <OgreEntity.h>
Inheritance diagram for Ogre::Entity::EntityShadowRenderable:

Public Member Functions | |
| EntityShadowRenderable (Entity *parent, HardwareIndexBufferSharedPtr *indexBuffer, const VertexData *vertexData, bool createSeparateLightCap, SubEntity *subent, bool isLightCap=false) | |
| ~EntityShadowRenderable () | |
| void | getWorldTransforms (Matrix4 *xform) const |
| Overridden from ShadowRenderable. | |
| HardwareVertexBufferSharedPtr | getPositionBuffer (void) |
| HardwareVertexBufferSharedPtr | getWBuffer (void) |
| void | rebindPositionBuffer (const VertexData *vertexData, bool force) |
| Rebind the source positions (for temp buffer users). | |
| bool | isVisible (void) const |
| Overridden from ShadowRenderable. | |
| void | setMaterial (const MaterialPtr &mat) |
| Set the material to be used by the shadow, should be set by the caller before adding to a render queue. | |
| const MaterialPtr & | getMaterial (void) const |
| Overridden from Renderable. | |
| void | getRenderOperation (RenderOperation &op) |
| Overridden from Renderable. | |
| RenderOperation * | getRenderOperationForUpdate (void) |
| Get the internal render operation for set up. | |
| Real | getSquaredViewDepth (const Camera *) const |
| Overridden from Renderable. | |
| const LightList & | getLights (void) const |
| Overridden from Renderable. | |
| bool | isLightCapSeparate (void) const |
| Does this renderable require a separate light cap? | |
| ShadowRenderable * | getLightCapRenderable (void) |
| Get the light cap version of this renderable. | |
| virtual Technique * | getTechnique (void) const |
| Retrieves a pointer to the Material Technique this renderable object uses. | |
| virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
| Called just prior to the Renderable being rendered. | |
| virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
| Called immediately after the Renderable has been rendered. | |
| virtual unsigned short | getNumWorldTransforms (void) const |
| Returns the number of world transform matrices this renderable requires. | |
| void | setUseIdentityProjection (bool useIdentityProjection) |
| Sets whether or not to use an 'identity' projection. | |
| bool | getUseIdentityProjection (void) const |
| Returns whether or not to use an 'identity' projection. | |
| void | setUseIdentityView (bool useIdentityView) |
| Sets whether or not to use an 'identity' view. | |
| bool | getUseIdentityView (void) const |
| Returns whether or not to use an 'identity' view. | |
| virtual bool | getCastsShadows (void) const |
| Method which reports whether this renderable would normally cast a shadow. | |
| void | setCustomParameter (size_t index, const Vector4 &value) |
| Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
| const Vector4 & | getCustomParameter (size_t index) const |
| Gets the custom value associated with this Renderable at the given index. | |
| virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
| Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
| virtual void | setPolygonModeOverrideable (bool override) |
| Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
| virtual bool | getPolygonModeOverrideable (void) const |
| Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
| virtual void | setUserAny (const Any &anything) |
| Sets any kind of user value on this object. | |
| virtual const Any & | getUserAny (void) const |
| Retrieves the custom user value associated with this object. | |
| virtual RenderSystemData * | getRenderSystemData () const |
| Sets render system private data. | |
| virtual void | setRenderSystemData (RenderSystemData *val) const |
| gets render system private data | |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| void * | operator new[] (size_t sz) |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, void *) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Types | |
| typedef std::map< size_t, Vector4 > | CustomParameterMap |
Protected Attributes | |
| Entity * | mParent |
| HardwareVertexBufferSharedPtr | mPositionBuffer |
| HardwareVertexBufferSharedPtr | mWBuffer |
| const VertexData * | mCurrentVertexData |
| unsigned short | mOriginalPosBufferBinding |
| SubEntity * | mSubEntity |
| Link to SubEntity, only present if SubEntity has it's own geometry. | |
| MaterialPtr | mMaterial |
| RenderOperation | mRenderOp |
| ShadowRenderable * | mLightCap |
| CustomParameterMap | mCustomParameters |
| bool | mPolygonModeOverrideable |
| bool | mUseIdentityProjection |
| bool | mUseIdentityView |
| Any | mUserAny |
| RenderSystemData * | mRenderSystemData |
Definition at line 269 of file OgreEntity.h.
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Definition at line 371 of file OgreRenderable.h. |
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Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
Reimplemented in Ogre::SubEntity. Definition at line 279 of file OgreRenderable.h. References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex. |
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Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 214 of file OgreRenderable.h. |
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Gets the custom value associated with this Renderable at the given index.
Definition at line 240 of file OgreRenderable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
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Get the light cap version of this renderable.
Definition at line 85 of file OgreShadowCaster.h. |
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Overridden from Renderable.
Implements Ogre::Renderable. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 61 of file OgreShadowCaster.h. |
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Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::InstancedGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 143 of file OgreRenderable.h. |
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Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable. Definition at line 304 of file OgreRenderable.h. |
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Definition at line 292 of file OgreEntity.h. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 63 of file OgreShadowCaster.h. |
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Get the internal render operation for set up.
Definition at line 65 of file OgreShadowCaster.h. |
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Sets render system private data.
Definition at line 356 of file OgreRenderable.h. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 69 of file OgreShadowCaster.h. |
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Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 87 of file OgreRenderable.h. |
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Returns whether or not to use an 'identity' projection.
Definition at line 168 of file OgreRenderable.h. |
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Returns whether or not to use an 'identity' view.
Definition at line 193 of file OgreRenderable.h. |
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Retrieves the custom user value associated with this object.
Definition at line 319 of file OgreRenderable.h. |
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Definition at line 293 of file OgreEntity.h. |
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Overridden from ShadowRenderable.
Implements Ogre::ShadowRenderable. |
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Does this renderable require a separate light cap?
Definition at line 82 of file OgreShadowCaster.h. |
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Overridden from ShadowRenderable.
Reimplemented from Ogre::ShadowRenderable. |
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Definition at line 101 of file OgreMemoryAllocatedObject.h. |
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Definition at line 95 of file OgreMemoryAllocatedObject.h. |
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Definition at line 89 of file OgreMemoryAllocatedObject.h. |
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Definition at line 112 of file OgreMemoryAllocatedObject.h. |
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Definition at line 106 of file OgreMemoryAllocatedObject.h. |
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placement operator new
Definition at line 73 of file OgreMemoryAllocatedObject.h. |
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Definition at line 67 of file OgreMemoryAllocatedObject.h. |
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operator new, with debug line info
Definition at line 62 of file OgreMemoryAllocatedObject.h. |
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Definition at line 84 of file OgreMemoryAllocatedObject.h. |
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array operator new, with debug line info
Definition at line 79 of file OgreMemoryAllocatedObject.h. |
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Called immediately after the Renderable has been rendered.
Definition at line 119 of file OgreRenderable.h. |
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Called just prior to the Renderable being rendered.
Definition at line 116 of file OgreRenderable.h. |
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Rebind the source positions (for temp buffer users).
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Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
Definition at line 231 of file OgreRenderable.h. |
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Set the material to be used by the shadow, should be set by the caller before adding to a render queue.
Definition at line 59 of file OgreShadowCaster.h. |
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Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Definition at line 296 of file OgreRenderable.h. |
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gets render system private data
Definition at line 364 of file OgreRenderable.h. |
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Sets whether or not to use an 'identity' projection.
Definition at line 154 of file OgreRenderable.h. |
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Sets whether or not to use an 'identity' view.
Definition at line 179 of file OgreRenderable.h. |
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Sets any kind of user value on this object.
Definition at line 315 of file OgreRenderable.h. |
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Definition at line 278 of file OgreEntity.h. |
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Definition at line 372 of file OgreRenderable.h. |
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Definition at line 52 of file OgreShadowCaster.h. |
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Definition at line 50 of file OgreShadowCaster.h. |
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Definition at line 280 of file OgreEntity.h. |
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Definition at line 272 of file OgreEntity.h. |
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Definition at line 373 of file OgreRenderable.h. |
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Definition at line 274 of file OgreEntity.h. |
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Definition at line 51 of file OgreShadowCaster.h. |
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Definition at line 377 of file OgreRenderable.h. |
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Link to SubEntity, only present if SubEntity has it's own geometry.
Definition at line 282 of file OgreEntity.h. |
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Definition at line 374 of file OgreRenderable.h. |
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Definition at line 375 of file OgreRenderable.h. |
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Definition at line 376 of file OgreRenderable.h. |
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Definition at line 276 of file OgreEntity.h. |
Copyright © 2008 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 13:47:43 2009