#include <OgreEdgeListBuilder.h>
Inheritance diagram for Ogre::EdgeData:

Public Types | |
| typedef std::vector< Vector4, STLAllocator< Vector4, CategorisedAlignAllocPolicy< MEMCATEGORY_GEOMETRY > > > | TriangleFaceNormalList |
| typedef std::vector< char > | TriangleLightFacingList |
| typedef std::vector< Triangle > | TriangleList |
| typedef std::vector< Edge > | EdgeList |
| typedef std::vector< EdgeGroup > | EdgeGroupList |
Public Member Functions | |
| void | updateTriangleLightFacing (const Vector4 &lightPos) |
| Calculate the light facing state of the triangles in this edge list. | |
| void | updateFaceNormals (size_t vertexSet, const HardwareVertexBufferSharedPtr &positionBuffer) |
| Updates the face normals for this edge list based on (changed) position information, useful for animated objects. | |
| void | log (Log *log) |
| AllocatedObject () | |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| void * | operator new[] (size_t sz) |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, void *) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
Public Attributes | |
| TriangleList | triangles |
| Main triangles array, stores all triangles of this edge list. | |
| TriangleFaceNormalList | triangleFaceNormals |
| All triangle face normals. | |
| TriangleLightFacingList | triangleLightFacings |
| Triangle light facing states. | |
| EdgeGroupList | edgeGroups |
| All edge groups of this edge list. | |
| bool | isClosed |
| Flag indicate the mesh is manifold. | |
Classes | |
| struct | Edge |
| Edge data. More... | |
| struct | EdgeGroup |
| A group of edges sharing the same vertex data. More... | |
| struct | Triangle |
| Basic triangle structure. More... | |
Definition at line 46 of file OgreEdgeListBuilder.h.
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Definition at line 107 of file OgreEdgeListBuilder.h. |
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Definition at line 86 of file OgreEdgeListBuilder.h. |
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Definition at line 78 of file OgreEdgeListBuilder.h. |
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Definition at line 83 of file OgreEdgeListBuilder.h. |
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Definition at line 85 of file OgreEdgeListBuilder.h. |
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Definition at line 55 of file OgreMemoryAllocatedObject.h. |
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Definition at line 101 of file OgreMemoryAllocatedObject.h. |
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Definition at line 95 of file OgreMemoryAllocatedObject.h. |
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Definition at line 89 of file OgreMemoryAllocatedObject.h. |
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Definition at line 112 of file OgreMemoryAllocatedObject.h. |
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Definition at line 106 of file OgreMemoryAllocatedObject.h. |
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placement operator new
Definition at line 73 of file OgreMemoryAllocatedObject.h. |
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Definition at line 67 of file OgreMemoryAllocatedObject.h. |
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operator new, with debug line info
Definition at line 62 of file OgreMemoryAllocatedObject.h. |
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Definition at line 84 of file OgreMemoryAllocatedObject.h. |
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array operator new, with debug line info
Definition at line 79 of file OgreMemoryAllocatedObject.h. |
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Updates the face normals for this edge list based on (changed) position information, useful for animated objects.
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Calculate the light facing state of the triangles in this edge list.
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All edge groups of this edge list.
Definition at line 118 of file OgreEdgeListBuilder.h. |
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Flag indicate the mesh is manifold.
Definition at line 120 of file OgreEdgeListBuilder.h. |
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All triangle face normals. It should be 1:1 with triangles. Definition at line 114 of file OgreEdgeListBuilder.h. |
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Triangle light facing states. It should be 1:1 with triangles. Definition at line 116 of file OgreEdgeListBuilder.h. |
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Main triangles array, stores all triangles of this edge list. Note that triangles are grouping against edge group. Definition at line 112 of file OgreEdgeListBuilder.h. |
Copyright © 2008 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 13:47:38 2009